Top Benefits
About the role
ABOUT MEGAZEBRA
MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.
YOUR RESPONSIBILITIES
-
Level design for a new game at the intersection of the arcade- and RPG genres
-
Create and implement exciting levels, which keep bringing new challenges to players
-
Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
-
Prepare and execute special and seasonal events
-
Work closely with game designers and economy designers
YOUR PROFILE
-
2-3 years experience in level design for mobile games
-
Strong interest and passion for arcade type games
-
Creative- and out-of-the-box thinker
-
Strong player empathy
-
Ability to analyze data in order to optimize levels
-
Familiarity with Unity is a plus
-
Strong desire to deliver results and ship top quality titles
-
Self-organized and self-motivated way of working
-
Strong team-player mentality
-
Excellent written and verbal communication skills in English
YOUR BENEFITS
-
Join an international team, which has successfully developed this title from a prototype
-
Work in a highly creative environment with a super-flat hierarchy
-
Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
-
Experience start-up spirit and the ability to have significant impact
-
Join a company with a 15-year track-record of developing and publishing our own games.
-
Earn a competitive salary
-
We are a remote-first company
If this strikes an interest, do send us your application in English!
About MegaZebra GmbH
At MegaZebra, we're a mobile gaming company that is relentlessly dedicated to meeting the needs of our customers and have been rethinking, redesigning and reinventing the way people play for over a decade. We develop our own original titles, and produce "Hollywood"-IP based games such as Desperate Housewives - The Game.
Remember in class when you were assigned a team for a group project and ended up doing everything yourself because no member of your team was actually doing any work? MegaZebra is a company composed entirely of the children who bore the brunt of all their group projects.
Top Benefits
About the role
ABOUT MEGAZEBRA
MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.
YOUR RESPONSIBILITIES
-
Level design for a new game at the intersection of the arcade- and RPG genres
-
Create and implement exciting levels, which keep bringing new challenges to players
-
Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
-
Prepare and execute special and seasonal events
-
Work closely with game designers and economy designers
YOUR PROFILE
-
2-3 years experience in level design for mobile games
-
Strong interest and passion for arcade type games
-
Creative- and out-of-the-box thinker
-
Strong player empathy
-
Ability to analyze data in order to optimize levels
-
Familiarity with Unity is a plus
-
Strong desire to deliver results and ship top quality titles
-
Self-organized and self-motivated way of working
-
Strong team-player mentality
-
Excellent written and verbal communication skills in English
YOUR BENEFITS
-
Join an international team, which has successfully developed this title from a prototype
-
Work in a highly creative environment with a super-flat hierarchy
-
Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
-
Experience start-up spirit and the ability to have significant impact
-
Join a company with a 15-year track-record of developing and publishing our own games.
-
Earn a competitive salary
-
We are a remote-first company
If this strikes an interest, do send us your application in English!
About MegaZebra GmbH
At MegaZebra, we're a mobile gaming company that is relentlessly dedicated to meeting the needs of our customers and have been rethinking, redesigning and reinventing the way people play for over a decade. We develop our own original titles, and produce "Hollywood"-IP based games such as Desperate Housewives - The Game.
Remember in class when you were assigned a team for a group project and ended up doing everything yourself because no member of your team was actually doing any work? MegaZebra is a company composed entirely of the children who bore the brunt of all their group projects.