Sports Capture Lead
Top Benefits
About the role
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are seeking an experienced, highly creative, and detail-oriented Group Lead to oversee the craft and quality of gameplay capture across multiple high-profile sports franchises. This role serves as a key creative bridge between internal production, creative, editorial, and capture teams, ensuring that all captured gameplay aligns with project timelines, creative direction, and technical requirements.
The ideal candidate brings a strong background in gameplay capture, creative production workflows, and team leadership. This role will be responsible for mentoring and directing a team of capture artists, managing the planning and execution of capture sessions across various titles and assets.
This position requires a creative, solutions-oriented mindset with the ability to anticipate challenges, optimize workflows, and drive projects from concept to completion while maintaining the highest quality standards.
Must Have Requirements
- Extensive knowledge across all major sports and leagues and franchises (FC, NFL, CFB, NHL/UFC)
- Experienced content creator for video games, or equivalent production experience
- Ability to clearly interpret and describe the creative vision to the capture team to ensure capture will meet quality standards.
- Experienced mentor with the ability to lead a group of capture artists to hit creative goals.
- Must be extremely detailed oriented and organized.
- Must be able to keep multiple teams focused and motivated while driving multiple projects.
- Ability to give clear and concise creative notes to the capture teams across multiple projects.
Daily / Weekly Responsibilities
- Daily stand ups with the Capture teams and Capture Director to ensure work is on track.
- Quickly able to identify roadblocks and find creative solutions to avoid lost production days.
- Works with franchise creative and capture leads to build shot-lists based on creative vision.
- Coordinates capture schedules with production and creative partners to ensure deadlines can be met and quality can be reached.
- Oversees the work of multiple capture artists, providing mentorship and helpful tips on ways to capture more efficiently while raising the bar of what good looks like.
- Brings a passion to work that inspires the team to generate genre leading content.
- Quickly adapts to work across multiple assets, easily shifting from one project to another to ensure the capture team is working efficiently.
Qualifications
- Ability to interpret creative briefs and translate them into actionable capture tasks.
- Experience mentoring or leading creative teams.
- Familiarity with gameplay systems, build readiness indicators, and debugging tools.
- Proven experience in gameplay capture or game development pipelines.
- Strong understanding of production workflows, asset delivery, and cross-functional team collaboration.
- Proficient with tools such as Frame.io, G-Drive, and project management platforms (e.g., ShotGrid, Jira, Asana).
- Excellent communication, organizational, and problem-solving skills.
NICE TO HAVE
- Background in video editing, game design, or cinematics production.
- Experience working across multiple game titles or franchises simultaneously.
- Understanding of motion capture, virtual production, or camera direction in gameplay capture.
Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$111,600 - $152,800 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
About Electronic Arts
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We're doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you're working from. We're looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.
Sports Capture Lead
Top Benefits
About the role
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are seeking an experienced, highly creative, and detail-oriented Group Lead to oversee the craft and quality of gameplay capture across multiple high-profile sports franchises. This role serves as a key creative bridge between internal production, creative, editorial, and capture teams, ensuring that all captured gameplay aligns with project timelines, creative direction, and technical requirements.
The ideal candidate brings a strong background in gameplay capture, creative production workflows, and team leadership. This role will be responsible for mentoring and directing a team of capture artists, managing the planning and execution of capture sessions across various titles and assets.
This position requires a creative, solutions-oriented mindset with the ability to anticipate challenges, optimize workflows, and drive projects from concept to completion while maintaining the highest quality standards.
Must Have Requirements
- Extensive knowledge across all major sports and leagues and franchises (FC, NFL, CFB, NHL/UFC)
- Experienced content creator for video games, or equivalent production experience
- Ability to clearly interpret and describe the creative vision to the capture team to ensure capture will meet quality standards.
- Experienced mentor with the ability to lead a group of capture artists to hit creative goals.
- Must be extremely detailed oriented and organized.
- Must be able to keep multiple teams focused and motivated while driving multiple projects.
- Ability to give clear and concise creative notes to the capture teams across multiple projects.
Daily / Weekly Responsibilities
- Daily stand ups with the Capture teams and Capture Director to ensure work is on track.
- Quickly able to identify roadblocks and find creative solutions to avoid lost production days.
- Works with franchise creative and capture leads to build shot-lists based on creative vision.
- Coordinates capture schedules with production and creative partners to ensure deadlines can be met and quality can be reached.
- Oversees the work of multiple capture artists, providing mentorship and helpful tips on ways to capture more efficiently while raising the bar of what good looks like.
- Brings a passion to work that inspires the team to generate genre leading content.
- Quickly adapts to work across multiple assets, easily shifting from one project to another to ensure the capture team is working efficiently.
Qualifications
- Ability to interpret creative briefs and translate them into actionable capture tasks.
- Experience mentoring or leading creative teams.
- Familiarity with gameplay systems, build readiness indicators, and debugging tools.
- Proven experience in gameplay capture or game development pipelines.
- Strong understanding of production workflows, asset delivery, and cross-functional team collaboration.
- Proficient with tools such as Frame.io, G-Drive, and project management platforms (e.g., ShotGrid, Jira, Asana).
- Excellent communication, organizational, and problem-solving skills.
NICE TO HAVE
- Background in video editing, game design, or cinematics production.
- Experience working across multiple game titles or franchises simultaneously.
- Understanding of motion capture, virtual production, or camera direction in gameplay capture.
Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$111,600 - $152,800 CAD
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
About Electronic Arts
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We're doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you're working from. We're looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.