

Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver
Top Benefits
About the role
Job Posting Title: Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver Req ID: 10153576 Job Description: This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter. Position Summary Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors. This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role. What You’ll Do Hero-creature rigging and enveloping in Maya Troubleshoot creature rigging and pipeline issues for artists in other disciplines Mentor entry level artists Script utilities/tools/plug-ins in Maya Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs Participate in reviews, dailies, and department meetings as required Special projects as necessary What We’re Looking For At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 5 years relevant professional VFX experience in lieu of education Experience with hero asset rigging and enveloping in Maya, on realistic VFX and/or toon-style animated feature films Experience in corrective sculpting Knowledge of anatomy and enveloping Positive attitude and team player Passion for the work Good communication skills Proficiency with Linux and expertise with Maya are required Nice to have: Experience setting up and running simulation shot work Experience with Houdini Basic competency in another discipline - Modeling, Texture, TD, Animation Experience with python scripting JoinILM The hiring range for this position in Vancouver is C$100,300 to C$128,300 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered. Job Posting Segment: ILM Vancouver Job Posting Primary Business: ILM Vancouver Primary Job Posting Category: Character Simulations - Studios, Rigging - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Vancouver, BC, Canada Alternate City, State, Region, Postal Code: Date Posted: 2026-06-10 Learn more about us.
Not the right fit? Search for Creature Technical Director jobs in Vancouver, British Columbia, Canada
About The Walt Disney Company
Imagine a career at Disneyland Paris.
From the moment you arrive, you’ll be immersed in a dynamic and multicultural team of talent that welcomes our Guests every day to create magical souvenirs they’ll cherish forever. Since 1992, we’ve opened our Park gates to 320 million visitors and made the dreams of millions come true!
You too could be part of the magic!
The success in delivering these projects and their stories is thanks to our team of 15,000 Cast Members who live Walt Disney’s vision: they bring imagination and wonder to our guests while seeing their own careers flourish.
And this is where you can get involved. We have 500 different job profiles across our corporate and operations departments, so whether you’re interested in the operational roles within our Park, maybe to work part-time alongside your studies, or if you’re interested in Marketing, Finance, Engineering and our other corporate roles, we invite you to apply to us!
Discover our many career opportunities in our recruitment website careers.disneylandparis.com :
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Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver
Top Benefits
About the role
Job Posting Title: Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver Req ID: 10153576 Job Description: This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter. Position Summary Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors. This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role. What You’ll Do Hero-creature rigging and enveloping in Maya Troubleshoot creature rigging and pipeline issues for artists in other disciplines Mentor entry level artists Script utilities/tools/plug-ins in Maya Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs Participate in reviews, dailies, and department meetings as required Special projects as necessary What We’re Looking For At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 5 years relevant professional VFX experience in lieu of education Experience with hero asset rigging and enveloping in Maya, on realistic VFX and/or toon-style animated feature films Experience in corrective sculpting Knowledge of anatomy and enveloping Positive attitude and team player Passion for the work Good communication skills Proficiency with Linux and expertise with Maya are required Nice to have: Experience setting up and running simulation shot work Experience with Houdini Basic competency in another discipline - Modeling, Texture, TD, Animation Experience with python scripting JoinILM The hiring range for this position in Vancouver is C$100,300 to C$128,300 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered. Job Posting Segment: ILM Vancouver Job Posting Primary Business: ILM Vancouver Primary Job Posting Category: Character Simulations - Studios, Rigging - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Vancouver, BC, Canada Alternate City, State, Region, Postal Code: Date Posted: 2026-06-10 Learn more about us.
Not the right fit? Search for Creature Technical Director jobs in Vancouver, British Columbia, Canada
About The Walt Disney Company
Imagine a career at Disneyland Paris.
From the moment you arrive, you’ll be immersed in a dynamic and multicultural team of talent that welcomes our Guests every day to create magical souvenirs they’ll cherish forever. Since 1992, we’ve opened our Park gates to 320 million visitors and made the dreams of millions come true!
You too could be part of the magic!
The success in delivering these projects and their stories is thanks to our team of 15,000 Cast Members who live Walt Disney’s vision: they bring imagination and wonder to our guests while seeing their own careers flourish.
And this is where you can get involved. We have 500 different job profiles across our corporate and operations departments, so whether you’re interested in the operational roles within our Park, maybe to work part-time alongside your studies, or if you’re interested in Marketing, Finance, Engineering and our other corporate roles, we invite you to apply to us!
Discover our many career opportunities in our recruitment website careers.disneylandparis.com :