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šŸš€ Senior Systems Designer | Multiplayer FPS

Hybrid
Montreal, Quebec
Senior Level
full_time

About the role

🌟YOU

  • Value continuous improvementĀ andĀ growth
  • Have solidĀ interpersonal and communication skills
  • Excel working with diverse, collaborative and agile teams
  • Consistently maintain high level quality in your craftmanship
  • Seeking an environment that isĀ trust-based, data-driven and autonomous

⚔THE TEAM

We are building a centralized team in beautiful Montreal, Quebec, Canada.Ā Join some cool humans doing some cool stuff!

šŸŽ® THE PROJECT

Join industry veterans from Call of Duty, Halo, and Bioshock creating revolutionary! Develop cutting-edge extraction shooter mechanics, player-owned economies, and comprehensive creator tools. Work on groundbreaking Web3 integration while maintaining premium gameplay standards. Shape true digital ownership experiences that empower global gaming communities.

šŸ’¼ What You'll Own

As our Senior Systems Designer (IC role), you'll architect the core systems that define combat:

  • Design & balance deep gameplay systems for moment-to-moment and long-term experiences
  • Define combat/weapons frameworks, progression systems, and meta-game structures
  • Prototype rapidly in UE5 using player feedback to guide decisions
  • Drive systemic balance for fair, competitive play
  • Guide tuning of character abilities, weapons, and progression rewards
  • Collaborate with designers, engineers, and artists on interconnected systems

āœ… Core Requirements

  • Expert-level Unreal Engine 5 Ā - gameplay system integration & prototyping
  • Proven FPS systems design Ā - shipped competitive FPS or action titles
  • Deep systems expertise Ā - progression, meta-game, retention mechanics
  • Data-driven approach Ā - analytical skills for balance & iteration
  • Player-first mindset Ā - building systems that enhance agency & mastery

⭐ Bonus Points

  • Shipped PvP multiplayer FPS titles

  • Character abilities & weapons systems expertise

  • Scripting/technical design skills

  • Adversarial multiplayer level design

  • *Please note that though we are a globally distributed team,Ā this is a Hybrid work-modelĀ role based out of Montreal, Quebec, Canada and candidates based in the city/province will be given priority*

Ready to design systems that elevate every second of gameplay?

Apply now and include your portfolio showcasing shipped gameplay systems.

About Ironbelly Studios

Entertainment Providers
11-50

Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.