Unreal 5 Technical Animator - Blockbuster Extraction Shooter | Ironbelly Studios
About the role
Build the animation systems for a hardcore PC extraction shooter that veteran FPS players will obsess over.
Ironbelly Studios (300+ shipped projects) is developing an intensely competitive extraction shooter in Unreal Engine 5. Our 20+ person team of senior industry veterans is building server-authoritative multiplayer with advanced features including projectile penetration physics, complex AI state machines, and persistent reputation systems.
The Opportunity
You'll be the bridge between art and engineering, creating animation systems for:
- Competitive multiplayer with client prediction and reconciliation
- Advanced weapon trace mechanics and reload systems
- Dynamic bipedal/quadrupedal movement on complex terrain
- Vehicle rigs integrated with physics-based gameplay
- Persistent player customization and reputation tracking
What You'll Actually Do
- Design, create, test, and maintain character/weapon/vehicle rigs
- Animate characters, weapons, and vehicles for in-game scenarios
- Create motion and deformation systems
- Develop pipeline tools to streamline production process
- Implement rigging tools that allow rapid prototyping while maintaining quality
- Collaborate with all departments to meet technical requirements
- Implement feedback from Lead and Art Director
- Manage timelines and tasks accordingly
You're Perfect If You Have
- 3+ years as animator/technical rigger
- Minimum 1 AAA shipped title
- Expert skills in Maya
- Strong understanding of Unreal 5 rigging systems and pipelines
- Experience creating AAA character architecture and rigs
- Complex character and vehicle rigging experience in Maya and Unreal
- Strong understanding of facial and figure anatomy
- Absolute passion for playing and making video games
- Self-motivated and self-directed approach
Bonus Points For
- Strong portfolio showcasing traditional animation fundamentals
- Prior startup or small business experience
- Continuous improvement mindset
- Multi-lingual capabilities
What We Offer
- Competitive salary and excellent benefits
- Flexible hours with remote working potential
- Hybrid option: 1-2 days/week in office
- Direct input to business and creative strategy
- Autonomy and latitude within your role
- Tight-knit, highly experienced, fun-loving team
About Ironbelly Studios
Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.
Unreal 5 Technical Animator - Blockbuster Extraction Shooter | Ironbelly Studios
About the role
Build the animation systems for a hardcore PC extraction shooter that veteran FPS players will obsess over.
Ironbelly Studios (300+ shipped projects) is developing an intensely competitive extraction shooter in Unreal Engine 5. Our 20+ person team of senior industry veterans is building server-authoritative multiplayer with advanced features including projectile penetration physics, complex AI state machines, and persistent reputation systems.
The Opportunity
You'll be the bridge between art and engineering, creating animation systems for:
- Competitive multiplayer with client prediction and reconciliation
- Advanced weapon trace mechanics and reload systems
- Dynamic bipedal/quadrupedal movement on complex terrain
- Vehicle rigs integrated with physics-based gameplay
- Persistent player customization and reputation tracking
What You'll Actually Do
- Design, create, test, and maintain character/weapon/vehicle rigs
- Animate characters, weapons, and vehicles for in-game scenarios
- Create motion and deformation systems
- Develop pipeline tools to streamline production process
- Implement rigging tools that allow rapid prototyping while maintaining quality
- Collaborate with all departments to meet technical requirements
- Implement feedback from Lead and Art Director
- Manage timelines and tasks accordingly
You're Perfect If You Have
- 3+ years as animator/technical rigger
- Minimum 1 AAA shipped title
- Expert skills in Maya
- Strong understanding of Unreal 5 rigging systems and pipelines
- Experience creating AAA character architecture and rigs
- Complex character and vehicle rigging experience in Maya and Unreal
- Strong understanding of facial and figure anatomy
- Absolute passion for playing and making video games
- Self-motivated and self-directed approach
Bonus Points For
- Strong portfolio showcasing traditional animation fundamentals
- Prior startup or small business experience
- Continuous improvement mindset
- Multi-lingual capabilities
What We Offer
- Competitive salary and excellent benefits
- Flexible hours with remote working potential
- Hybrid option: 1-2 days/week in office
- Direct input to business and creative strategy
- Autonomy and latitude within your role
- Tight-knit, highly experienced, fun-loving team
About Ironbelly Studios
Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.