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Modelshop Senior Character Artist (Apex Legends)

Respawn Entertainmentabout 6 hours ago
Vancouver, British Columbia, Canada
CA$114,300 - CA$156,200/year
Senior Level
Full-Time

Top Benefits

Paid Time Off
Sick Time
Paid Company Holidays

About the role

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

We are seeking a Character Artist to join our Apex Legends team. In this role, you will be responsible for creating high-quality character content that helps bring the diverse cast of Legends and the world of Apex to life.

You will partner closely with Art Direction, Character Leads, Concept Artists, Technical Artists, Animators, and external development partners to create visually compelling and technically sound character assets that meet the artistic vision and gameplay requirements of Apex Legends. You will help drive successful content creation both internally and externally by supporting asset reviews, documentation, and production collaboration throughout development.

Our ideal candidate combines strong artistic fundamentals with a solid understanding of real-time character production. You are collaborative, detail-oriented, and passionate about creating memorable characters while continuously developing your craft and technical expertise. You are comfortable collaborating with external development partners and helping guide content through review and integration pipelines while maintaining Apex quality standards.

What you'll do…

Create high-quality character assets, including characters, character gear, and wearable items, that meet Apex Legends visual and technical standards. Translate concept art and visual direction into production-ready 3D character assets for use in-game. Model, sculpt, texture, and author materials for character assets while maintaining quality, performance, and production requirements. Demonstrate a strong understanding of anatomy, proportion, silhouette, clothing construction, and surface detail in character creation. Create efficient topology, UV layouts, and texture sets that support both visual fidelity and technical requirements. Collaborate with Character Leads, Technical Artists, and Animators to ensure assets deform correctly and perform well in-game. Work with Technical Art and Engineering to evaluate assets in engine, troubleshoot issues, and achieve desired visual results. Contribute to establishing and maintaining quality standards, consistency, and visual cohesion across character content. Accurately estimate tasks, communicate progress, and proactively identify production risks or challenges. Participate in external development reviews, providing clear, actionable feedback to external partners and helping drive assets toward Apex quality standards. Support the creation and maintenance of outsourcing documentation, asset briefs, reference packages, and production guidance that enable external partners to execute successfully. Collaborate with Leads and Senior Artists to identify, communicate, and resolve asset quality, production, and workflow challenges with external partners. Contribute to external partner evaluations through timely content reviews, quality assessments, and feedback on deliverables. Participate in regular syncs, reviews, and production discussions with external partners and internal stakeholders to ensure alignment on goals, priorities, and expectations. Stay at the forefront of industry trends, emerging tools, and new technologies, helping the team adopt and evolve best practices.

Ideally, you will have…

5+ years of experience as a Character Artist in game development, film, or a related real-time content creation field. A strong portfolio demonstrating high-quality character art, including anatomy, clothing, materials, and real-time game assets. Strong understanding of human anatomy, proportion, silhouette, and character design principles. Experience creating game-ready character models, including high-poly sculpting, low-poly modeling, UV creation, and PBR texturing. Solid understanding of topology and deformation requirements for animated characters. Experience working with real-time rendering pipelines and modern game engines. Understanding of shaders, materials, and how they contribute to final character presentation. Experience collaborating with Technical Art, Animation, and Design teams to achieve high-quality in-game results. Strong problem-solving skills and the ability to balance artistic quality with technical constraints. Excellent communication and collaboration skills, with a proactive and growth-oriented mindset. Experience reviewing, integrating, or supporting outsourced content pipelines and external development partners. Ability to communicate artistic feedback clearly and constructively to both internal and external development teams.

Pay Transparency - North America

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

About Respawn Entertainment

Computer Games
501-1000

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.

Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

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