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Environment Artist (Level Artist)

Montréal, QC
Mid Level
full_time

About the role

Job Description

As an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one.

Be it in a level, side mission, or piece of an open-world map, you assemble and position key elements to deliver impactful visual moments and enhance the player experience. Every asset you carefully place, from a building to a prop, tells a story and evokes an atmosphere and a mood.

Even within a given framework, you can push creative boundaries – and you have the artistic ability to do it. You know how to modify lighting, play around with composition, and add just the right amount of detail to develop a game space with plenty of personality.

What you’ll do

  • Collaborate with level designers and the art director to discuss and understand game intentions and vision;

  • Perform artistic research (find written descriptions and visual references);

  • Set up placeholders and submit modelling and texturing requests to artists;

  • Find balance between artistic aspects and technical constraints;

  • Integrate and build assets into the game engine to set and dress a polished scene;

  • Ensure integrated work is aligned with artistic direction and makes sense gameplay wise (test and improve).

Qualifications

What you bring

  • A college diploma in 3D Modelling or equivalent
  • Experience in modelling, texturing, lighting, and image processing, or other relevant experience
  • Knowledge of 3D software (e.g. 3DS Max or Maya) and optimization techniques
  • Understanding of art fundamentals: lighting, composition, colour theory, etc.
  • Curiosity, flexibility, and resourcefulness
  • Creativity and a keen eye for detail
  • Knowledge of 3D scanning and optimization techniques, a huge plus

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

About Ubisoft Montréal

Computer Games

Nous créons l'inconnu depuis 1997. Chez Ubisoft Montréal, un but commun nous uni·es : enrichir la vie des joueuses et des joueurs grâce à des expériences de jeu originales et mémorables. Nous développons des franchises emblématiques qui fascinent des millions de personnes à travers le monde, incluant Assassin's Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs - et, bon, on ne peut quand même pas dévoiler tous nos secrets.

Notre plus grande force est (et sera toujours) notre communauté d’employé·es : les talents audacieux qui soutiennent et produisent les jeux de qualité qui ont marqué l’histoire de notre studio.

Quand vous rejoignez Ubi MTL, vous découvrez un milieu de travail qui éveille la créativité et favorise les connexions : un environnement composé d'une variété de voix, d'identités, d'origines, d'expériences et de perspectives. Nous offrons un espace axé sur la collaboration et qui mise sur l'avancement professionnel, une foule d'opportunités d'apprentissage ainsi que d’importants avantages sociaux pour le bien-être.

Ici, notre désir de rêver gros, de prendre des risques et d’évoluer contribue à l'innovation et au dépassement des limites qui mènent finalement à notre succès collectif.