Senior Unreal Gameplay Engineer | Multiplayer FPS
About the role
The Opportunity
Own core gameplay architecture for a fully-funded extraction shooter in active development. You'll architect multiplayer systems that handle thousands of concurrent players while maintaining the tight, responsive feel that competitive FPS demands.
This isn't maintenance work - you'll be designing and implementing new systems from the ground up within our established UE5 framework, making architectural decisions that define the player experience.
You Will
System Architecture & Implementation
- Architect and implement server-authoritative multiplayer systems with client prediction/reconciliation
- Design weapon systems including advanced ballistics, material penetration, and damage modeling
- Build scalable AI state machines for both combat encounters and ambient world simulation
Technical Leadership
- Drive performance optimization for 60+ FPS competitive multiplayer experiences
- Establish engineering best practices and mentor team members on Unreal architecture
- Make critical technical decisions balancing gameplay feel with network performance
Core Systems Ownership
- Own complex inventory replication and dynamic loot spawn management systems
- Implement persistent player progression with reputation and statistics tracking
- Design robust session management and skill-based matchmaking architecture
️ Core Requirements
- 5+ years shipping games with Unreal Engine (UE4/UE5)
- Deep C++ expertise with focus on gameplay architecture and systems design
- Proven shooter experience: weapon systems, movement mechanics, combat feel
- 2+ shipped commercial titles, preferably competitive multiplayer games
- Multiplayer architecture mastery: client-server, replication, lag compensation
- Backend integration experience: services, databases, analytics pipelines
- Performance optimization expertise: profiling, memory management, frame budgets
Stand-Out Qualifications
- Extraction shooter or BR game development experience
- Anti-cheat and competitive integrity systems knowledge
- Experience scaling games to thousands of concurrent players
- GAS (Gameplay Ability System) expertise
- Previous work on live-service multiplayer titles
Why Ironbelly Studios?
Proven Team: 15+ years delivering over 300+ projects with a framework that's powered multiple shipped games
Creative Freedom: Trust-based environment where senior engineers drive technical decisions
Stability Meets Innovation: Funded project with industry veterans, exploring new frontiers in player ownership
Montreal Hub: Hybrid model (1-2 days/week) in our Montreal studio - collaborate in-person with a world-class team
Location Note
This is a hybrid role based in Montreal, Quebec. We're building a core team that collaborates in-person 1-2 days per week. Local candidates or those willing to relocate will be prioritized.
About Ironbelly Studios
Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.
Senior Unreal Gameplay Engineer | Multiplayer FPS
About the role
The Opportunity
Own core gameplay architecture for a fully-funded extraction shooter in active development. You'll architect multiplayer systems that handle thousands of concurrent players while maintaining the tight, responsive feel that competitive FPS demands.
This isn't maintenance work - you'll be designing and implementing new systems from the ground up within our established UE5 framework, making architectural decisions that define the player experience.
You Will
System Architecture & Implementation
- Architect and implement server-authoritative multiplayer systems with client prediction/reconciliation
- Design weapon systems including advanced ballistics, material penetration, and damage modeling
- Build scalable AI state machines for both combat encounters and ambient world simulation
Technical Leadership
- Drive performance optimization for 60+ FPS competitive multiplayer experiences
- Establish engineering best practices and mentor team members on Unreal architecture
- Make critical technical decisions balancing gameplay feel with network performance
Core Systems Ownership
- Own complex inventory replication and dynamic loot spawn management systems
- Implement persistent player progression with reputation and statistics tracking
- Design robust session management and skill-based matchmaking architecture
️ Core Requirements
- 5+ years shipping games with Unreal Engine (UE4/UE5)
- Deep C++ expertise with focus on gameplay architecture and systems design
- Proven shooter experience: weapon systems, movement mechanics, combat feel
- 2+ shipped commercial titles, preferably competitive multiplayer games
- Multiplayer architecture mastery: client-server, replication, lag compensation
- Backend integration experience: services, databases, analytics pipelines
- Performance optimization expertise: profiling, memory management, frame budgets
Stand-Out Qualifications
- Extraction shooter or BR game development experience
- Anti-cheat and competitive integrity systems knowledge
- Experience scaling games to thousands of concurrent players
- GAS (Gameplay Ability System) expertise
- Previous work on live-service multiplayer titles
Why Ironbelly Studios?
Proven Team: 15+ years delivering over 300+ projects with a framework that's powered multiple shipped games
Creative Freedom: Trust-based environment where senior engineers drive technical decisions
Stability Meets Innovation: Funded project with industry veterans, exploring new frontiers in player ownership
Montreal Hub: Hybrid model (1-2 days/week) in our Montreal studio - collaborate in-person with a world-class team
Location Note
This is a hybrid role based in Montreal, Quebec. We're building a core team that collaborates in-person 1-2 days per week. Local candidates or those willing to relocate will be prioritized.
About Ironbelly Studios
Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.