Environment Artist (5-month contract)
About the role
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. \n
Responsibilities
Create and develop convincing environment and level art using Unreal Engine 5 Work with the Creative Leads to author immersive content for an Third Person Shooter Problem-solve and support tools and tech development to achieve visual and performance targets in engine Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments Ensure assets meet technical requirements for Unreal Engine 5 Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems Document tools and production pipelines in a clear and understandable way
Requirements
3+ years of proven gameplay development experience Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle Excellent communication and presentation skills Experience with Unreal Engine 5 Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Pluses
Experience with third person action games
\n $80,000 - $90,000 a year \n
Not the right fit? Search for Environment Artist jobs in Vancouver, British Columbia, Canada
About Blackbird Interactive
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI. BBI was listed among the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.
Similar Jobs
Environment Artist (5-month contract)
About the role
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. \n
Responsibilities
Create and develop convincing environment and level art using Unreal Engine 5 Work with the Creative Leads to author immersive content for an Third Person Shooter Problem-solve and support tools and tech development to achieve visual and performance targets in engine Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments Ensure assets meet technical requirements for Unreal Engine 5 Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems Document tools and production pipelines in a clear and understandable way
Requirements
3+ years of proven gameplay development experience Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle Excellent communication and presentation skills Experience with Unreal Engine 5 Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Pluses
Experience with third person action games
\n $80,000 - $90,000 a year \n
Not the right fit? Search for Environment Artist jobs in Vancouver, British Columbia, Canada
About Blackbird Interactive
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI. BBI was listed among the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.