About the role
CoSA VFX Vancouver, Inc. has a remote opportunity in its Canada-based studio starting July 20, 2026
Reporting to the Global Head of CG, this position requires top-level FX skills, collaboration within a team, and creative problem-solving.
CoSA is an award-winning, fast-paced and highly collaborative studio focused on providing the highest levels of photo-real visual effects to feature, streaming and network television projects.
RESPONSIBILITIES
-
Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
-
Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
-
Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
-
Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
-
Maintain consistency with established art styles while adapting to the creative needs of individual projects
-
Participate in reviews and critiques, providing solutions to enhance quality and efficiency
-
Research and collect reference material to guide look development
-
Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
REQUIREMENTS
-
4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials
-
Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
-
Strong understanding of simulation techniques, procedural workflows, and FX optimization
-
Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
-
Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
-
Ability to adapt to various art styles and quickly learn new tools and pipelines
-
Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
PREFERRED SKILLS
-
Python and HOM scripting; VEX experience a plus
-
Procedural shader creation and USD-based FX workflows
-
FX concept art skills for pitches and look development
-
Compositing experience in Nuke
Not the right fit? Search for FX Houdini Artist jobs in Vancouver, British Columbia, Canada
Similar Jobs
About the role
CoSA VFX Vancouver, Inc. has a remote opportunity in its Canada-based studio starting July 20, 2026
Reporting to the Global Head of CG, this position requires top-level FX skills, collaboration within a team, and creative problem-solving.
CoSA is an award-winning, fast-paced and highly collaborative studio focused on providing the highest levels of photo-real visual effects to feature, streaming and network television projects.
RESPONSIBILITIES
-
Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
-
Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
-
Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
-
Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
-
Maintain consistency with established art styles while adapting to the creative needs of individual projects
-
Participate in reviews and critiques, providing solutions to enhance quality and efficiency
-
Research and collect reference material to guide look development
-
Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
REQUIREMENTS
-
4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials
-
Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
-
Strong understanding of simulation techniques, procedural workflows, and FX optimization
-
Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
-
Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
-
Ability to adapt to various art styles and quickly learn new tools and pipelines
-
Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
PREFERRED SKILLS
-
Python and HOM scripting; VEX experience a plus
-
Procedural shader creation and USD-based FX workflows
-
FX concept art skills for pitches and look development
-
Compositing experience in Nuke
Not the right fit? Search for FX Houdini Artist jobs in Vancouver, British Columbia, Canada