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Development Manager - EA SPORTS Tech

Electronic Arts3 days ago
Vancouver, BC
CA$111,600 - CA$152,800/year
Senior Level
temporary

Top Benefits

Vacation (3 weeks per year to start)
10 days per year of sick time
Extended health/dental/vision coverage

About the role

General Information

Locations: Vancouver, British Columbia, Canada

Role ID

210232

Worker Type

Temporary Employee

Studio/Department

EA Studios - SPORTS

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles. As part of EA SPORTS Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

About the Role:

Are you passionate about new technologies and continually pushing the boundaries of game development? Great, so are we! EA Sports Technical Art is seeking a creative Development Manager to partner with our incredible team of Technical Artists to ensure successful content delivery of tools across all of EA Sports. In this role, you will own the project schedule and ensure we stay organized and on track. Great communication and partnership management are key assets in this role, to ensure excellence in execution to make our characters and content come to life.

Team Building and Management

  • You will partner with the Development Director and Technical Art Directors to develop our Technical Art team members by identifying resourcing needs and providing challenges and opportunities to ensure that all employees reach their potential
  • You will foster working relationships within and beyond the Technical Art team, in close partnership with the Development Director and Technical Art Directors, to help bring projects to successful completion
  • You will participate in the hiring process for new candidates

Execution

  • You will institute and assign task goals from defined project goals; you will achieve project deliverables through managing team at a project level
  • You will mitigate risk for assigned scope in partnership with the Development Director, Technical Art Directors, and project leadership.
  • You will monitor capacity (resource balance) and partner with production to manage scope and quality
  • You will communicate with project teams and coordinate requirements with external partners

Project Management

  • You will partner with the Development Director to orchestrate sprint planning and retrospectives, promoting best practices for task tracking
  • You will build overall project schedules (roadmaps) based on individual task estimates for production and communicate progress to our partners across projects
  • You will maintain our Technical Art projects and backlogs
  • You will partner with the Development Director to establish a project budget, determine tasks and their resource requirements, and assign tasks to team resources

Role Requirements:

  • 2+ Years of software Project management or team leadership experience
  • Bachelor's degree or equivalent professional experience within a technical domain
  • Knowledge of different project management methodologies such as Waterfall and Agile in a software development setting
  • JIRA as project management tool

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$111,600 - $152,800 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

About Electronic Arts

Computer Games
10,000+

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We're doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you're working from. We're looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.