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Team Lead - Modeling (Unreal)

Ubisoftabout 24 hours ago
Montreal, Quebec, Canada
Senior Level
Full-Time

About the role

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Team Lead - Modeling (Unreal) at Ubisoft Montreal, you will support the modeling team by guiding asset production workflows, maintaining quality standards, and helping artists deliver performant and visually consistent content in Unreal Engine. You’ll collaborate closely with art, level design, production, and external partners to support production goals, optimize workflows, and coach artists across the pipeline.

What you’ll do

Guide the quality of 3D assets across modeling, unwraps, LODs, collisions, and integration workflows Define and maintain visual guidelines and production documentation for modeling teams Collaborate with Level Artists and Level Designers to establish efficient asset production workflows Review and validate asset requests while promoting reuse of existing assets from the object bank Prepare and support art reviews to ensure assets meet visual and technical expectations Support outsourcing and co-development teams by sharing workflows, guidelines, and production expectations Monitor and review the quality of outsourced assets throughout production Coordinate and manage Jira workflows for internal and external asset tracking Organize and maintain the object bank and support task distribution across teams Manage, coach and support junior artists through feedback, onboarding, and day-to-day collaboration Qualifications What you bring to the team Strong understanding of 3D modeling pipelines and real-time asset production workflows Experience with real-time production constraints Experience with Unreal Engine and Blender are a plus Knowledge of modeling workflows, including unwraps, LODs, collisions, and optimization practices Experience collaborating with multidisciplinary teams across art and production Ability to review assets and provide clear, constructive feedback Experience supporting or coordinating outsourcing or co-development pipelines Comfortable organizing and tracking work through Jira What to send our way Your CV highlighting relevant skills and experiences Examples of projects, tools, or technical contributions using Unreal Engine

Contract: Permanent

Work flexibility: Office-based

About Ubisoft

10,000+

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®.

We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

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