Lead Audio Software Engineer - Gears of War - The Coalition
About the role
The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.
We are looking for a Lead Audio Software Engineer to join our team of audio enthusiasts striving for immersive, award-winning audio in our titles. We would like someone who has experience managing and leading audio engineers and designers with an interest in sound content, who can communicate sound ideas and translate them to audio systems and tools. With a focus on Console/PC games you will collaborate with a variety of creative minds to create cutting-edge gaming experiences.
Responsibilities
- Work to empower the audio team with tools and pipelines to materialize their creative vision.
- Collaborate with various teams to gather requirements and develop audio features.
- Work closely with core engine team to ensure runtime audio is performant.
- Work with the audio engineering team to abstract, share and support our tools, pipelines and features with other studios across Xbox.
Qualifications
Required Qualifications:
- Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including C++, C#, Java, JavaScript, or Python
-
- OR equivalent experience.
- 6+ years experience in game development or similar audio software using C++ AND 4+ years experience managing and leading audio engineers.
- Experience with Unreal Engine and Wwise or equivalent middleware.
- Shipped at least one AAA video game as an Audio lead.
Preferred Qualifications:
- Ability to problem solve independently in new and existing systems or technologies
- Effective communication skills and comfortable working closely with engineers and artists
- Experience developing tools, pipelines, and custom plugins
- Experience with version control systems
- Experience working on indie games or open-source projects
- Interest or hobbies in music or sound design
Software Engineering M5 - The typical base pay range for this role across Canada is CAD $142,400 - CAD $257,500 per year.
Find additional pay information here:
https://careers.microsoft.com/v2/global/en/canada-pay-information.html
Microsoft will accept applications for the role until November 21st, 2025.
#thecoalitionjobs
#gamingjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
About Microsoft
Every company has a mission. What's ours? To empower every person and every organization to achieve more. We believe technology can and should be a force for good and that meaningful innovation contributes to a brighter world in the future and today. Our culture doesn’t just encourage curiosity; it embraces it. Each day we make progress together by showing up as our authentic selves. We show up with a learn-it-all mentality. We show up cheering on others, knowing their success doesn't diminish our own. We show up every day open to learning our own biases, changing our behavior, and inviting in differences. Because impact matters.
Microsoft operates in 190 countries and is made up of approximately 228,000 passionate employees worldwide.
Lead Audio Software Engineer - Gears of War - The Coalition
About the role
The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.
We are looking for a Lead Audio Software Engineer to join our team of audio enthusiasts striving for immersive, award-winning audio in our titles. We would like someone who has experience managing and leading audio engineers and designers with an interest in sound content, who can communicate sound ideas and translate them to audio systems and tools. With a focus on Console/PC games you will collaborate with a variety of creative minds to create cutting-edge gaming experiences.
Responsibilities
- Work to empower the audio team with tools and pipelines to materialize their creative vision.
- Collaborate with various teams to gather requirements and develop audio features.
- Work closely with core engine team to ensure runtime audio is performant.
- Work with the audio engineering team to abstract, share and support our tools, pipelines and features with other studios across Xbox.
Qualifications
Required Qualifications:
- Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including C++, C#, Java, JavaScript, or Python
-
- OR equivalent experience.
- 6+ years experience in game development or similar audio software using C++ AND 4+ years experience managing and leading audio engineers.
- Experience with Unreal Engine and Wwise or equivalent middleware.
- Shipped at least one AAA video game as an Audio lead.
Preferred Qualifications:
- Ability to problem solve independently in new and existing systems or technologies
- Effective communication skills and comfortable working closely with engineers and artists
- Experience developing tools, pipelines, and custom plugins
- Experience with version control systems
- Experience working on indie games or open-source projects
- Interest or hobbies in music or sound design
Software Engineering M5 - The typical base pay range for this role across Canada is CAD $142,400 - CAD $257,500 per year.
Find additional pay information here:
https://careers.microsoft.com/v2/global/en/canada-pay-information.html
Microsoft will accept applications for the role until November 21st, 2025.
#thecoalitionjobs
#gamingjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
About Microsoft
Every company has a mission. What's ours? To empower every person and every organization to achieve more. We believe technology can and should be a force for good and that meaningful innovation contributes to a brighter world in the future and today. Our culture doesn’t just encourage curiosity; it embraces it. Each day we make progress together by showing up as our authentic selves. We show up with a learn-it-all mentality. We show up cheering on others, knowing their success doesn't diminish our own. We show up every day open to learning our own biases, changing our behavior, and inviting in differences. Because impact matters.
Microsoft operates in 190 countries and is made up of approximately 228,000 passionate employees worldwide.