About the role
Job Description
Reporting to the Gameplay Programming Director, you will actively participate in game development activities such as conception, refinement and launch of gameplay features related to the behaviour of our non-player characters (NPCs) of our current ambitious projects.
Responsibilities
- Program AI gameplay features tied to our NPCs' behaviours in collaboration with the game’s design team and any other related departments.
- Follow the evolution of your code, starting from its conception, while respecting our standards and programming best practices.
- Support content creators in their tasks by ensuring that tools and systems are stable and efficient; helping them incorporate their work into our games as needed.
- Continuously improve your programming knowledge by staying on top of the latest practices and technologies, to help us to keep innovating through each new title.
Experiences & Qualifications
- Degree in computer science or computer engineering (or any other equivalent training);
- Studio experience working as a gameplay programmer, with at least one successfully delivered game;
- Mastery of C++;
- Good knowledge of mathematics;
- Varied experience in programming for multiple video game domains (gameplay, AI, engine, etc.) is an asset.
ABOUT QUANTIC DREAM
Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada. The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games.
Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide.
For more information, visit the official website: http://www.quanticdream.com.
Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment.
About Quantic Dream
QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Over the last fourteen years we have developed proprietary technologies, including some very advanced tools and a unique approach to the production pipeline.
Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Williams. Quantic Dream has developed proprietary technologies and original franchises since its creation, with the support of millions of gamers around the world.
About the role
Job Description
Reporting to the Gameplay Programming Director, you will actively participate in game development activities such as conception, refinement and launch of gameplay features related to the behaviour of our non-player characters (NPCs) of our current ambitious projects.
Responsibilities
- Program AI gameplay features tied to our NPCs' behaviours in collaboration with the game’s design team and any other related departments.
- Follow the evolution of your code, starting from its conception, while respecting our standards and programming best practices.
- Support content creators in their tasks by ensuring that tools and systems are stable and efficient; helping them incorporate their work into our games as needed.
- Continuously improve your programming knowledge by staying on top of the latest practices and technologies, to help us to keep innovating through each new title.
Experiences & Qualifications
- Degree in computer science or computer engineering (or any other equivalent training);
- Studio experience working as a gameplay programmer, with at least one successfully delivered game;
- Mastery of C++;
- Good knowledge of mathematics;
- Varied experience in programming for multiple video game domains (gameplay, AI, engine, etc.) is an asset.
ABOUT QUANTIC DREAM
Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada. The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games.
Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide.
For more information, visit the official website: http://www.quanticdream.com.
Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment.
About Quantic Dream
QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Over the last fourteen years we have developed proprietary technologies, including some very advanced tools and a unique approach to the production pipeline.
Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Williams. Quantic Dream has developed proprietary technologies and original franchises since its creation, with the support of millions of gamers around the world.