Research Scientist Intern - PhD - 8 Months
Top Benefits
About the role
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Electronic Arts is looking for high performing students to join our world-class internship experience. Summer 2026 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates
SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.
We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.
We are looking for a PhD Intern to help explore the potential of Machine Learning research in World Models for video games. The intern will focus on discovering how unique gameplay data can be used to push new kinds of interactions through World Models.
As a PhD Intern, You Will
- Perform a state-of-the-art study
- Test and evaluate recent papers and open-source projects
- Identify and define novel approaches and methods
- Plan and build a proof-of-concept demonstration
- Write a technical report and share insights by giving presentations to the team
As a diverse team with solid goals, we provide autonomy and true influence to each member of SEED. We are looking for an open and curious person who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You desire to explore new areas of game development—someone who is passionate, creative, communicative, and invested.
Qualifications
- Ongoing Ph.D. in Computer Science, Computer Graphics, Machine Learning, or any other relevant field.
- Familiarity with World Models and their ML techniques.
- General understanding of basic principles of game engines and/or game programming.
- You care about video games as a medium.
If you want to be part of—and work with—some of the most incredible people in the field, then SEED is your team!
To learn more about SEED and our impactful work, check out https://seed.ea.com/
You must be available for a full-time paid internship in the summer of 2026.
At this time, we are considering PhD students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in Canada on a full-time basis during the 8 month internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
Bc Compensation And Benefits The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria):
º 65,000 - $70,000 CAN Salary
The pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
Compensation And Benefits The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
PAY RANGES The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
About SEED (Electronic Arts)
SEED is a cross-disciplinary R&D team within Electronic Arts. Our mission is to explore, build, and help define the future of interactive entertainment.
SEED’s research targets meaningful areas of applied innovation that can be expressed directly in new player experiences, future connected services, and advanced development techniques. Our research horizon looks 2–4 years ahead and beyond. Our projects target specific game needs but with an eye towards solutions that can benefit all games.
SEED also exists to educate, share, and be a great partner. We collaborate with game teams and industry partners, and we publish and present our research within our industry and to the public.
Research Scientist Intern - PhD - 8 Months
Top Benefits
About the role
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Electronic Arts is looking for high performing students to join our world-class internship experience. Summer 2026 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates
SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.
We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.
We are looking for a PhD Intern to help explore the potential of Machine Learning research in World Models for video games. The intern will focus on discovering how unique gameplay data can be used to push new kinds of interactions through World Models.
As a PhD Intern, You Will
- Perform a state-of-the-art study
- Test and evaluate recent papers and open-source projects
- Identify and define novel approaches and methods
- Plan and build a proof-of-concept demonstration
- Write a technical report and share insights by giving presentations to the team
As a diverse team with solid goals, we provide autonomy and true influence to each member of SEED. We are looking for an open and curious person who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You desire to explore new areas of game development—someone who is passionate, creative, communicative, and invested.
Qualifications
- Ongoing Ph.D. in Computer Science, Computer Graphics, Machine Learning, or any other relevant field.
- Familiarity with World Models and their ML techniques.
- General understanding of basic principles of game engines and/or game programming.
- You care about video games as a medium.
If you want to be part of—and work with—some of the most incredible people in the field, then SEED is your team!
To learn more about SEED and our impactful work, check out https://seed.ea.com/
You must be available for a full-time paid internship in the summer of 2026.
At this time, we are considering PhD students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in Canada on a full-time basis during the 8 month internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
Bc Compensation And Benefits The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria):
º 65,000 - $70,000 CAN Salary
The pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
Compensation And Benefits The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
PAY RANGES The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
About SEED (Electronic Arts)
SEED is a cross-disciplinary R&D team within Electronic Arts. Our mission is to explore, build, and help define the future of interactive entertainment.
SEED’s research targets meaningful areas of applied innovation that can be expressed directly in new player experiences, future connected services, and advanced development techniques. Our research horizon looks 2–4 years ahead and beyond. Our projects target specific game needs but with an eye towards solutions that can benefit all games.
SEED also exists to educate, share, and be a great partner. We collaborate with game teams and industry partners, and we publish and present our research within our industry and to the public.