Faculty, 3D Arts Directed Studies
Top Benefits
About the role
BCIT’s Digital Arts, Media and Design department within the School of Business + Media offers a range of programs in the areas of Animation and Gaming, Web and Mobile, and Communication and Graphics. We are currently seekingtwo (2) temporary, part-time (0.2FTE) Instructorsto teach full-time students in theDiploma in 3D Modeling, Art and Animation, from May to August 2026.
Duties & Responsibilities
The instructor assignments are for:
-MDAA****4007 3D Arts Directed Studies (Two 20% positions available)
- Students in this course will be guided to the latest information about the techniques, industry trends, methodology and standards in their field of interest as it applies to their capstone project. At the start of the course, students will meet with their instructor and present their draft and pre-visualization project. Based on their field of interest and specialty, students will be directed to learning materials to help them apply the best approaches and techniques for their capstone project. Throughout the term, students will meet with their instructor in person or online to present their progress and receive feedback.
We are seeking individuals who are highly qualified, enthusiastic, committed to quality and innovation in meeting our students’ needs, and who value the importance of teamwork in the workplace.
Qualifications
QUALIFICATIONS**:**
- Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or a related discipline, or equivalent professional industry experience.
- Minimum 5 years of professional experience in the film, animation, visual effects, or game development industry in a relevant discipline (e.g., modeling, animation, rigging, texturing, lighting, environment art, or technical art).
- Demonstrated expertise in current 3D production pipelines, including modeling, texturing, animation, rendering, and real-time workflows used in industry.
- Strong understanding of industry standards, tools, and emerging trends in digital content creation.
- Experience mentoring artists or supervising creative projects in a production or educational environment.
- Ability to guide students in planning, researching, and executing complex capstone projects aligned with professional portfolio goals.
- Experience providing constructive critique and artistic direction to help students refine visual quality, technical execution, and storytelling in their projects.
- Strong understanding of demo reel development and portfolio presentation for entry-level positions in the animation, game, or visual effects industries.
- Ability to assist students in identifying appropriate techniques, methodologies, and workflows for their individual specialization areas.
- Experience evaluating research reports, project documentation, and visual presentations related to creative production pipelines.
- Excellent communication, organizational, and interpersonal skills, with the ability to mentor students through long-term project development.
Desired Qualifications:
-
Previous post-secondary teaching or mentoring experience.
-
Demonstrated industry success with appropriate and current experience and skills in the entire 3D pipeline including: 3D Modeling, Animating, Rigging, Texturing, Lighting, and Rendering.
-
Experience in Redshift, Arnold, and Unreal Engine.
Additional Information
Benefits – Why you’d love working with us
- Competitive pay
- Minimum of twenty-five days of vacation (or more, depending on yourposition)
- Competitive employer-paid extended health and dental plan – take a look at ourbenefit plans!
- Defined benefitpensionplan with employer contributions -Professional Developmentfunds and resources
- Access to most BCIT Flexible Learningcoursesfree of charge -Wellnessand Employee Assistance programs
- Complimentary membership with free access to the Fitness Centre, Gymnasium, andmore
- Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position offered is temporary or part-time. For more information on our generous benefits,click here!
BCIT is committed to the principles of equity, diversity & inclusion and to promoting opportunities in hiring for systemically oppressed groups who have been excluded from full participation at BCIT and the larger community. This includes Indigenous Peoples, women, racialized persons, persons with disabilities and those who identify as 2S/LGBTQIA+. All qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority.
Persons with disabilities who require accommodation for any part of the application or hiring process shouldcontact us using our contact form. Please note that all applications must be submitted via the careers page portal.Applications submitted through the contact form will not be accepted. For additional information, please visit ourfrequently asked questions (FAQs)page and seehow we hire.
The British Columbia Institute of Technology acknowledges that our campuses are located on the unceded traditional territories of the Coast Salish Nations of xwməθkwəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səl̓ilwətaɁɬ (Tsleil-Waututh).
Salary Range
$65,045 - $113,545 per annum
Additional Salary Information
Salary prorated based on percentage and term of appointment. Salary based on education, experience and placement criteria as outlined in the Collective Agreement.
Position Details
Posting Category
Faculty
Department 2
SOBM Digital Arts Media & Design
Campus Location
CARI Building
Bargaining Unit
BCIT Faculty and Staff Association (FSA)
Job Status
Temporary
Full-Time/Part-Time
Part-Time
Number of Vacancies
2
Anticipated Start Date
04/27/2026
Anticipated End Date
08/21/2026
Competition Information
Competition Number
26FSA037
Competition Open Date
03/25/2026
Competition Close Date
Open Until Filled?
Yes
Not the right fit? Search for Faculty, 3D Arts Directed Studies jobs in Burnaby, BC
About British Columbia Institute of Technology
For 60 years, the British Columbia Institute of Technology (BCIT) has been delivering flexible, relevant, and future-proof education that prepares learners to provide applied solutions to industry challenges.
As one of BC’s largest post-secondary institutes with five campuses, 300+ programs, and over 45,000 students enrolled each year, BCIT connects education, industry, and government in building an agile workforce. The BCIT curriculum is developed through close consultation with industry, and delivered by instructors who have hands-on experience in their fields.
BCIT offers over 300 programs – from certificates and diplomas to bachelor's and master's degrees – in areas such as Applied and Natural Sciences, Business and Media, Computing, Engineering, Health Sciences, and Trades and Apprenticeship.
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Faculty, 3D Arts Directed Studies
Top Benefits
About the role
BCIT’s Digital Arts, Media and Design department within the School of Business + Media offers a range of programs in the areas of Animation and Gaming, Web and Mobile, and Communication and Graphics. We are currently seekingtwo (2) temporary, part-time (0.2FTE) Instructorsto teach full-time students in theDiploma in 3D Modeling, Art and Animation, from May to August 2026.
Duties & Responsibilities
The instructor assignments are for:
-MDAA****4007 3D Arts Directed Studies (Two 20% positions available)
- Students in this course will be guided to the latest information about the techniques, industry trends, methodology and standards in their field of interest as it applies to their capstone project. At the start of the course, students will meet with their instructor and present their draft and pre-visualization project. Based on their field of interest and specialty, students will be directed to learning materials to help them apply the best approaches and techniques for their capstone project. Throughout the term, students will meet with their instructor in person or online to present their progress and receive feedback.
We are seeking individuals who are highly qualified, enthusiastic, committed to quality and innovation in meeting our students’ needs, and who value the importance of teamwork in the workplace.
Qualifications
QUALIFICATIONS**:**
- Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or a related discipline, or equivalent professional industry experience.
- Minimum 5 years of professional experience in the film, animation, visual effects, or game development industry in a relevant discipline (e.g., modeling, animation, rigging, texturing, lighting, environment art, or technical art).
- Demonstrated expertise in current 3D production pipelines, including modeling, texturing, animation, rendering, and real-time workflows used in industry.
- Strong understanding of industry standards, tools, and emerging trends in digital content creation.
- Experience mentoring artists or supervising creative projects in a production or educational environment.
- Ability to guide students in planning, researching, and executing complex capstone projects aligned with professional portfolio goals.
- Experience providing constructive critique and artistic direction to help students refine visual quality, technical execution, and storytelling in their projects.
- Strong understanding of demo reel development and portfolio presentation for entry-level positions in the animation, game, or visual effects industries.
- Ability to assist students in identifying appropriate techniques, methodologies, and workflows for their individual specialization areas.
- Experience evaluating research reports, project documentation, and visual presentations related to creative production pipelines.
- Excellent communication, organizational, and interpersonal skills, with the ability to mentor students through long-term project development.
Desired Qualifications:
-
Previous post-secondary teaching or mentoring experience.
-
Demonstrated industry success with appropriate and current experience and skills in the entire 3D pipeline including: 3D Modeling, Animating, Rigging, Texturing, Lighting, and Rendering.
-
Experience in Redshift, Arnold, and Unreal Engine.
Additional Information
Benefits – Why you’d love working with us
- Competitive pay
- Minimum of twenty-five days of vacation (or more, depending on yourposition)
- Competitive employer-paid extended health and dental plan – take a look at ourbenefit plans!
- Defined benefitpensionplan with employer contributions -Professional Developmentfunds and resources
- Access to most BCIT Flexible Learningcoursesfree of charge -Wellnessand Employee Assistance programs
- Complimentary membership with free access to the Fitness Centre, Gymnasium, andmore
- Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position offered is temporary or part-time. For more information on our generous benefits,click here!
BCIT is committed to the principles of equity, diversity & inclusion and to promoting opportunities in hiring for systemically oppressed groups who have been excluded from full participation at BCIT and the larger community. This includes Indigenous Peoples, women, racialized persons, persons with disabilities and those who identify as 2S/LGBTQIA+. All qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority.
Persons with disabilities who require accommodation for any part of the application or hiring process shouldcontact us using our contact form. Please note that all applications must be submitted via the careers page portal.Applications submitted through the contact form will not be accepted. For additional information, please visit ourfrequently asked questions (FAQs)page and seehow we hire.
The British Columbia Institute of Technology acknowledges that our campuses are located on the unceded traditional territories of the Coast Salish Nations of xwməθkwəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səl̓ilwətaɁɬ (Tsleil-Waututh).
Salary Range
$65,045 - $113,545 per annum
Additional Salary Information
Salary prorated based on percentage and term of appointment. Salary based on education, experience and placement criteria as outlined in the Collective Agreement.
Position Details
Posting Category
Faculty
Department 2
SOBM Digital Arts Media & Design
Campus Location
CARI Building
Bargaining Unit
BCIT Faculty and Staff Association (FSA)
Job Status
Temporary
Full-Time/Part-Time
Part-Time
Number of Vacancies
2
Anticipated Start Date
04/27/2026
Anticipated End Date
08/21/2026
Competition Information
Competition Number
26FSA037
Competition Open Date
03/25/2026
Competition Close Date
Open Until Filled?
Yes
Not the right fit? Search for Faculty, 3D Arts Directed Studies jobs in Burnaby, BC
About British Columbia Institute of Technology
For 60 years, the British Columbia Institute of Technology (BCIT) has been delivering flexible, relevant, and future-proof education that prepares learners to provide applied solutions to industry challenges.
As one of BC’s largest post-secondary institutes with five campuses, 300+ programs, and over 45,000 students enrolled each year, BCIT connects education, industry, and government in building an agile workforce. The BCIT curriculum is developed through close consultation with industry, and delivered by instructors who have hands-on experience in their fields.
BCIT offers over 300 programs – from certificates and diplomas to bachelor's and master's degrees – in areas such as Applied and Natural Sciences, Business and Media, Computing, Engineering, Health Sciences, and Trades and Apprenticeship.