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Lead Technical Artist

Jobgetherabout 13 hours ago
Canada
Senior Level
Full-Time

Top Benefits

Competitive Compensation
Flexible Work Arrangements
6.5 Weeks Of Paid Vacation

About the role

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Lead Technical Artist based in Canada. This role offers the opportunity to shape the visual quality and technical direction of ambitious multiplayer game projects. You will serve as the bridge between creative teams and engineering, building scalable workflows, tools, and pipelines that enable artists to deliver exceptional content. As a technical art leader, you will influence production strategies, optimize performance, and introduce innovative solutions across the development process. You will collaborate with multidisciplinary teams including art, engineering, design, and production to solve complex technical challenges. The role combines hands-on technical expertise with leadership, mentorship, and strategic thinking. This is an opportunity to make a significant impact within a creative, collaborative, and fast-moving game development environment. \n

Accountabilities: The Lead Technical Artist will drive technical art excellence by improving workflows, developing tools, supporting content creation, and ensuring high-quality visual experiences across game projects. Establish and maintain technical art best practices for asset creation, optimization, implementation, and content workflows. Develop custom tools, automation solutions, and editor extensions using Unreal Engine and digital content creation applications such as Maya and Houdini. Act as the primary technical art partner between art, engineering, design, and production teams to align creative goals with technical execution. Define and support technical art strategies that improve production efficiency, scalability, and content quality. Identify workflow challenges and production bottlenecks, implementing solutions that enhance team productivity. Evaluate emerging technologies, workflows, and Unreal Engine capabilities to support project objectives. Mentor technical artists and contribute to a culture of continuous learning, collaboration, and innovation. Support artists with technical implementation, troubleshooting, and performance optimization. Collaborate with rendering and gameplay engineers to improve visual features and development workflows. Ensure assets are optimized for multiplayer gameplay and target platforms. Analyze and resolve performance issues related to rendering, memory usage, shaders, streaming, and content budgets. Promote strong cross-functional collaboration and help teams work effectively toward shared development goals. Requirements: The ideal candidate is an experienced technical art professional with strong leadership capabilities, advanced Unreal Engine knowledge, and a passion for creating efficient pipelines for high-quality game development. 8+ years of professional experience as a Technical Artist in the gaming industry. Previous experience leading or mentoring a technical art team. Experience shipping at least one AAA or high-quality AA game title on PC and/or console platforms. Strong experience creating custom tools and pipeline solutions for Unreal Engine, Maya, Houdini, or similar DCC applications. Advanced knowledge of Unreal Engine 5, including Blueprints, Materials, Niagara, asset management, and optimization workflows. Strong understanding of physically based rendering (PBR), linear workflows, shader development, and real-time rendering techniques. Proficiency with programming or scripting languages such as C++, HLSL, Python, or equivalent. Strong understanding of game engine performance profiling and optimization methodologies. Ability to collaborate effectively with multidisciplinary teams and communicate complex technical concepts clearly. Additional assets include: Experience developing and shipping multiplayer game titles. Experience with procedural content generation workflows and Houdini Engine. Experience exploring new technologies and applying innovative solutions to game development challenges. Benefits: Competitive compensation range of $180,000 - $210,000 CAD annually, based on experience, skills, and alignment with role requirements. Flexible work arrangements with options for remote, hybrid, or on-site work. 6.5 weeks of paid vacation. Eligibility for an employee stock options plan. Healthcare and benefits coverage for employees and their families. 100% parental leave salary top-up for 16 weeks for Canadian employees. Opportunity to work on innovative multiplayer gaming experiences with a talented and collaborative team. Supportive environment focused on professional growth, mentorship, and creative impact.

\n How Jobgether works: We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team. We appreciate your interest and wish you the best! Why Apply Through Jobgether? Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time. #LI-CL1

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