Top Benefits
About the role
Company Description
Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.
Job Description
As the Lead Cinematic Animator, you will guide and inspire a team of animators in delivering high-quality in-game cinematics. You will be responsible for overseeing the creation of character (body and facial), camera, and object animations—whether through motion capture or keyframe—ensuring they align with the Realization Director’s vision and the project’s creative goals.
What you’ll do
- Lead, mentor, and inspire a team of animators, providing creative direction, feedback, and support to help them achieve the highest standards.
- Oversee the application of animation principles to deliver polished, high-quality animations while ensuring technical efficiency and adherence to project constraints.
- Collaborate closely with the Realization Director, Narrative, and Cinematic Design teams to ensure alignment between storytelling goals, engine capabilities, and animation execution.
- Maintain clear visibility on team progress through production tracking tools and regular communication, anticipating challenges and adjusting plans accordingly.
- Drive improvements to dialogue animation systems and pipeline workflows.
- Review in-game results, identify potential issues (technical, artistic, or scheduling), and work with cross-functional teams to resolve them quickly.
- Foster a culture of continuous improvement, encouraging experimentation, learning, and refinement of techniques and processes.
Qualifications
What you bring
- Proven experience as a cinematic animator on AAA titles, with at least one shipped game—experience in a lead or senior role preferred.
- Strong background in motion capture direction and integration.
- Excellent sense of cinematic composition, including camera movement and framing.
- Proficiency with Autodesk MotionBuilder and/or Maya.
- Strong leadership and communication skills, with the ability to give clear feedback and work effectively across disciplines.
- Proactive, solution-oriented, and committed to raising the quality bar.
- Strong understanding of film language and its application in interactive media.
- Comfortable working in an international and collaborative environment (English proficiency required).
What to send our way
- Your resume/CV highlighting leadership and animation experience.
- A link to your demo reel (no websites please)
Additional Information
Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.
Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.
At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
About Ubisoft Montréal
Nous créons l'inconnu depuis 1997. Chez Ubisoft Montréal, un but commun nous uni·es : enrichir la vie des joueuses et des joueurs grâce à des expériences de jeu originales et mémorables. Nous développons des franchises emblématiques qui fascinent des millions de personnes à travers le monde, incluant Assassin's Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs - et, bon, on ne peut quand même pas dévoiler tous nos secrets.
Notre plus grande force est (et sera toujours) notre communauté d’employé·es : les talents audacieux qui soutiennent et produisent les jeux de qualité qui ont marqué l’histoire de notre studio.
Quand vous rejoignez Ubi MTL, vous découvrez un milieu de travail qui éveille la créativité et favorise les connexions : un environnement composé d'une variété de voix, d'identités, d'origines, d'expériences et de perspectives. Nous offrons un espace axé sur la collaboration et qui mise sur l'avancement professionnel, une foule d'opportunités d'apprentissage ainsi que d’importants avantages sociaux pour le bien-être.
Ici, notre désir de rêver gros, de prendre des risques et d’évoluer contribue à l'innovation et au dépassement des limites qui mènent finalement à notre succès collectif.
Top Benefits
About the role
Company Description
Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.
Job Description
As the Lead Cinematic Animator, you will guide and inspire a team of animators in delivering high-quality in-game cinematics. You will be responsible for overseeing the creation of character (body and facial), camera, and object animations—whether through motion capture or keyframe—ensuring they align with the Realization Director’s vision and the project’s creative goals.
What you’ll do
- Lead, mentor, and inspire a team of animators, providing creative direction, feedback, and support to help them achieve the highest standards.
- Oversee the application of animation principles to deliver polished, high-quality animations while ensuring technical efficiency and adherence to project constraints.
- Collaborate closely with the Realization Director, Narrative, and Cinematic Design teams to ensure alignment between storytelling goals, engine capabilities, and animation execution.
- Maintain clear visibility on team progress through production tracking tools and regular communication, anticipating challenges and adjusting plans accordingly.
- Drive improvements to dialogue animation systems and pipeline workflows.
- Review in-game results, identify potential issues (technical, artistic, or scheduling), and work with cross-functional teams to resolve them quickly.
- Foster a culture of continuous improvement, encouraging experimentation, learning, and refinement of techniques and processes.
Qualifications
What you bring
- Proven experience as a cinematic animator on AAA titles, with at least one shipped game—experience in a lead or senior role preferred.
- Strong background in motion capture direction and integration.
- Excellent sense of cinematic composition, including camera movement and framing.
- Proficiency with Autodesk MotionBuilder and/or Maya.
- Strong leadership and communication skills, with the ability to give clear feedback and work effectively across disciplines.
- Proactive, solution-oriented, and committed to raising the quality bar.
- Strong understanding of film language and its application in interactive media.
- Comfortable working in an international and collaborative environment (English proficiency required).
What to send our way
- Your resume/CV highlighting leadership and animation experience.
- A link to your demo reel (no websites please)
Additional Information
Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.
Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.
At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
About Ubisoft Montréal
Nous créons l'inconnu depuis 1997. Chez Ubisoft Montréal, un but commun nous uni·es : enrichir la vie des joueuses et des joueurs grâce à des expériences de jeu originales et mémorables. Nous développons des franchises emblématiques qui fascinent des millions de personnes à travers le monde, incluant Assassin's Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs - et, bon, on ne peut quand même pas dévoiler tous nos secrets.
Notre plus grande force est (et sera toujours) notre communauté d’employé·es : les talents audacieux qui soutiennent et produisent les jeux de qualité qui ont marqué l’histoire de notre studio.
Quand vous rejoignez Ubi MTL, vous découvrez un milieu de travail qui éveille la créativité et favorise les connexions : un environnement composé d'une variété de voix, d'identités, d'origines, d'expériences et de perspectives. Nous offrons un espace axé sur la collaboration et qui mise sur l'avancement professionnel, une foule d'opportunités d'apprentissage ainsi que d’importants avantages sociaux pour le bien-être.
Ici, notre désir de rêver gros, de prendre des risques et d’évoluer contribue à l'innovation et au dépassement des limites qui mènent finalement à notre succès collectif.