About the role
Role Purpose:
Under the guidance of the Production Designer/Art Director, the Designer creates 2D and 3D designs and/or orthographics of characters, sets, vehicles, props and/or FX designs depending on their area of expertise.
Key Responsibilities:
- Works with the Production Designer/Art Director and Leads to create designs that support the project's creative vision and style.
- Implements notes and feedback from supervisors in a timely and effective manner.
- Collaborates with modelers to test the efficiency of 3D elements and adjusts designs as needed.
- Delivers all assignments on schedule.
- Follows all digital file management protocols.
- Communicates professionally and respectfully with colleagues, staff, and clients.
- Proactively informs supervisors of any production issues.
Core Skills & Experience:
-
2-3+ years of experience working in a professional environment within their discipline.
-
A keen eye for the aesthetic needs as well as diverse visual development styles as required by the project.
-
Working knowledge of anatomy, proportion, perspective and composition.
-
Ability to visualize perspective and 3-dimensional space.
-
Strong drawing, illustration and/or painting skills.
-
Understanding of CG animation, particularly in modeling and rigging.
-
Proficiency using Photoshop is required.
-
Familiarity with After Effects, ZBrush, Corel Painter, Illustrator and Maya is considered an asset.
-
Ability to take direction, adapt quickly to feedback, and work within established pipelines.
-
Excellent communication and collaboration skills in a team environment.
-
Aligns and engages with the values of Mainframe: a culture of community, connectivity, creativity and collaboration.
-
Interacts respectfully and professionally with colleagues, staff members and clients.
Key Internal Departmental Relationships:
Internal: Production, Art Director, Lead Designer, Principal Designer, and Modelers.
Success Measures:
-
Timely delivery of designs that align with the project's creative vision and meet all quality standards.
-
Effective collaboration with modelers and other team members to ensure design efficacy.
-
Positive contribution to team culture and workflow efficiency.
-
Consistently hitting deadlines and production milestones.
-
Ability to deliver work on time and meet set design objectives.
Growth & Development:
Opportunity to progress to a Senior Designer or Lead Designer role, take on more complex design tasks, or specialize in a specific area like character or environment design.
Software:
- Photoshop
- After Effects
- ZBrush
- Corel Painter
- Illustrator
- Maya
Not the right fit? Search for Designer jobs in Remote
About Mainframe Studios
Originally founded as Mainframe Entertainment, we operated under the name Rainmaker Entertainment for over a decade, but we've now returned to our roots.
Founded in 1993, Mainframe created the very first fully-CG TV series, ReBoot. Since then, we've produced more than 1000 half-hours of TV, over 60 feature-length projects, and two theatrical feature films. We've been innovators and creators since day one, and have partnered with some of the biggest names in the business. Our creative-driven approach marries seamlessly with our rock-solid production processes, allowing us to deliver great storytelling that's on-time and on-budget.
In 2017, Rainmaker Entertainment joined forces with Fred Seibert's Frederator Networks, one of the most innovative entertainment companies in the world, to form WOW! Unlimited Media Inc. Mainframe Studios is a division of WOW! Unlimited Media Inc.
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About the role
Role Purpose:
Under the guidance of the Production Designer/Art Director, the Designer creates 2D and 3D designs and/or orthographics of characters, sets, vehicles, props and/or FX designs depending on their area of expertise.
Key Responsibilities:
- Works with the Production Designer/Art Director and Leads to create designs that support the project's creative vision and style.
- Implements notes and feedback from supervisors in a timely and effective manner.
- Collaborates with modelers to test the efficiency of 3D elements and adjusts designs as needed.
- Delivers all assignments on schedule.
- Follows all digital file management protocols.
- Communicates professionally and respectfully with colleagues, staff, and clients.
- Proactively informs supervisors of any production issues.
Core Skills & Experience:
-
2-3+ years of experience working in a professional environment within their discipline.
-
A keen eye for the aesthetic needs as well as diverse visual development styles as required by the project.
-
Working knowledge of anatomy, proportion, perspective and composition.
-
Ability to visualize perspective and 3-dimensional space.
-
Strong drawing, illustration and/or painting skills.
-
Understanding of CG animation, particularly in modeling and rigging.
-
Proficiency using Photoshop is required.
-
Familiarity with After Effects, ZBrush, Corel Painter, Illustrator and Maya is considered an asset.
-
Ability to take direction, adapt quickly to feedback, and work within established pipelines.
-
Excellent communication and collaboration skills in a team environment.
-
Aligns and engages with the values of Mainframe: a culture of community, connectivity, creativity and collaboration.
-
Interacts respectfully and professionally with colleagues, staff members and clients.
Key Internal Departmental Relationships:
Internal: Production, Art Director, Lead Designer, Principal Designer, and Modelers.
Success Measures:
-
Timely delivery of designs that align with the project's creative vision and meet all quality standards.
-
Effective collaboration with modelers and other team members to ensure design efficacy.
-
Positive contribution to team culture and workflow efficiency.
-
Consistently hitting deadlines and production milestones.
-
Ability to deliver work on time and meet set design objectives.
Growth & Development:
Opportunity to progress to a Senior Designer or Lead Designer role, take on more complex design tasks, or specialize in a specific area like character or environment design.
Software:
- Photoshop
- After Effects
- ZBrush
- Corel Painter
- Illustrator
- Maya
Not the right fit? Search for Designer jobs in Remote
About Mainframe Studios
Originally founded as Mainframe Entertainment, we operated under the name Rainmaker Entertainment for over a decade, but we've now returned to our roots.
Founded in 1993, Mainframe created the very first fully-CG TV series, ReBoot. Since then, we've produced more than 1000 half-hours of TV, over 60 feature-length projects, and two theatrical feature films. We've been innovators and creators since day one, and have partnered with some of the biggest names in the business. Our creative-driven approach marries seamlessly with our rock-solid production processes, allowing us to deliver great storytelling that's on-time and on-budget.
In 2017, Rainmaker Entertainment joined forces with Fred Seibert's Frederator Networks, one of the most innovative entertainment companies in the world, to form WOW! Unlimited Media Inc. Mainframe Studios is a division of WOW! Unlimited Media Inc.