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Game Developer – Integration

Twineabout 16 hours ago
Remote
Mid Level
contract

About the role

This role focuses on integrating Dragon Ball Z: Kakarot game files into Unreal Engine 4.21.2 for a personal project. The successful candidate will ensure that all animations, models, and camera systems function seamlessly within the engine. You will work with provided assets and be responsible for making the necessary technical adjustments to achieve a fully operational integration. This is a single-job opportunity ideal for someone with deep Unreal Engine expertise and a passion for game development.

Responsibilities

  • Import and configure Dragon Ball Z: Kakarot assets (animations, models, camera) in Unreal Engine 4.21.2
  • Troubleshoot and resolve any compatibility or performance issues during integration
  • Adjust and optimize animation blueprints and skeletal meshes for smooth playback
  • Ensure camera systems replicate the original game’s behavior within the engine
  • Collaborate closely with the project owner to meet specific requirements and deliverables
  • Document the integration process and provide guidance for future updates or modifications

Skills And Requirements

  • Proven experience with Unreal Engine 4, specifically version 4.21.2
  • Strong understanding of game asset pipelines, including importing and configuring 3D models and animations
  • Expertise in animation blueprints, skeletal mesh setup, and camera systems within Unreal Engine
  • Ability to troubleshoot technical issues related to asset integration and engine compatibility
  • Familiarity with Dragon Ball Z: Kakarot game files is highly desirable
  • Excellent problem-solving skills and attention to detail
  • Ability to deliver high-quality results within a defined timeline
  • Strong communication skills and ability to work independently

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About Twine

Software Development
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