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UNITY CONTENT 2D ARTIST (12-Month Contract)

Big Viking Games14 days ago
Hybrid
Toronto, ON
Mid Level
Contract

About the role

About Big Viking Games

Big Viking Games is a profitable, self-funded live-service game studio based in Toronto. Since 2011, we’ve been building and operating virtual worlds with deep player-driven economies and long-term engagement at their core.

Our flagship titles, YoWorld and FishWorld, have served millions of players over their lifetime. These are not short-lived launches — they are enduring products with loyal communities, evolving content, and real in-game economies built on virtual goods and player-to-player interaction.

We operate with a small, high-leverage team, a bias toward action, and an increasing focus on AI-first workflows to scale output and efficiency.

The Role

We’re hiring Unity Content Artists (2D) to help power the next phase of our live products.

This is a high-output, hands-on production role focused on creating, preparing, and implementing game-ready assets directly into Unity. You will work across multiple areas of the product, including core content and live features such as Founders Pass.

This is not a pure illustration role. You will be expected to execute inside the engine, contribute to a fast-moving pipeline, and help us scale content production efficiently.

What You’ll Own

  • Asset Creation & Implementation

  • Create and prepare high-quality 2D assets using Photoshop

  • Implement and execute assets directly inside Unity

  • Adapt visuals from concepts into production-ready, in-game content

  • Content Execution

  • Work across multiple areas of the product, including live content systems

  • Collaborate with content design (theme planning) to bring assets into the game

  • Support ongoing content releases and feature updates

  • Production & Workflow

  • Manage tasks via Jira and deliver against estimated workloads (velocity-based system)

  • Contribute to a scalable, high-speed content pipeline

  • Balance speed and quality in a high-output environment

  • AI-Enabled Workflow

  • Use generative AI tools to improve speed, iteration, and output quality

  • Continuously look for ways to integrate AI into your day-to-day workflow

  • Operate with an openness to new tools, automation, and evolving pipelines

Requirements

Must-Have Skills & Experience

  • Solid experience working as a 2D Artist in Unity (implementation required)
  • Proficiency in Photoshop
  • Ability to take assets from concept to in-game execution
  • Experience working within structured production workflows (Jira or similar)
  • Intermediate-level 2D art skills across a variety of asset types
  • Strong communication and ability to work cross-functionally

What We’re Looking For

Core Traits

  • Self-starter with high initiative — you don’t wait to be told what to do
  • Comfortable working in a fast-moving, evolving environment
  • Able to operate independently and “figure things out” when needed
  • AI Mindset (Important)
  • Already using generative AI tools in your workflow
  • Curious, adaptable, and not resistant to new ways of working
  • Interested in leveraging AI to increase output and efficiency
  • Background That Tends to Work Well
  • Experience in small to mid-sized studios
  • Comfortable wearing multiple hats and contributing beyond a narrow scope
  • Less reliant on large, siloed production environments

Nice to Have

  • Experience working on live-service games or high-output production environments
  • Basic animation experience
  • Experience working across different types of assets and content systems

What Success Looks Like

  • You ramp up quickly and begin contributing within your first few weeks

  • You are able to deliver assets independently inside Unity

  • You adapt across different content areas, including live features

  • You contribute to a high-volume production pipeline without sacrificing quality

  • You actively improve your workflow using AI and new tools

Benefits

Why Join Big Viking Games

Work on live, profitable games with long-term player communities

Be part of a small, high-impact team where your work ships quickly

Operate in an AI-forward environment focused on scaling output

Collaborate in-person with a passionate team at our downtown Toronto office

Opportunity for extended engagement based on performance and business needs

About Big Viking Games

Entertainment Providers
51-200

Making fans - That's what we're all about!

Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark by building awesome free-to-play mobile and social games. We're one of the largest independent mobile and social game studios in Canada and a pioneer in mobile HTML5 games!

The company has grown profitably to a team of over 70+ Vikings across two studios in Toronto and London, ON. Prior to 2020, we had 2 studios, but we've now converted to a 100% remote company!

From our beginnings with hits like FishWorld and YoWorld, we strive to become a leader in live operations. Our titles are played by millions of people on iOS, Android, Facebook, and the web.

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