Cinematic Designer Jobs in Montréal, QC
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Montréal, QC
Cinematic Designer
Cinematic Designer
Training Designer
Training Designer
Creative Store Designer
Creative Store Designer
Voice Designer – For Honor [12-month Contract]
Voice Designer – For Honor [12-month Contract]
Technical Designer
Technical Designer
Designer d'intérieur, Design de magasins
Designer d'intérieur, Design de magasins
Carbody Structure Designer
Carbody Structure Designer
Designer séniore, designer sénior aménagement magasins
Designer séniore, designer sénior aménagement magasins
Designer Web
Designer Web
Designer coordonnatrice, designer coordonnateur des importations mode maison
Designer coordonnatrice, designer coordonnateur des importations mode maison
DESIGNER TECHNIQUE ET AJUSTEMENT
DESIGNER TECHNIQUE ET AJUSTEMENT
Designer, Mechanical, Piping and Structural (from 2 to 10 years of experience)
Designer, Mechanical, Piping and Structural (from 2 to 10 years of experience)
Intern – Artificial Intelligence (AI) Strategy Designer (Summer 2026)
Intern – Artificial Intelligence (AI) Strategy Designer (Summer 2026)
Gestionnaire, Designer de produit
Gestionnaire, Designer de produit
Designer Produit Senior - Senior Product Designer
Designer Produit Senior - Senior Product Designer
Mechanical Integration Designer
Mechanical Integration Designer
Designer graphique
Designer graphique
Senior Prompt Designer – AI Clinical Products
Senior Prompt Designer – AI Clinical Products
Senior Designer - Retail Stores
Senior Designer - Retail Stores
Concepteur de systèmes - System Designer
Concepteur de systèmes - System Designer
Top Benefits
About the role
###General Information
Locations: Montreal, Quebec, Canada
Role ID
213496
Worker Type
Temporary Employee
Studio/Department
EA Studios - Motive Montreal
Work Model
Hybrid
###Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
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OurMotiveis to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again—iconic worlds, where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots inStar Wars™:Squadrons, to re-creating Isaac Clarke onboard the Ishimura inDead Space™, and now to building an original Iron Man action-adventure video game.
We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.
Motive is looking for a Cinematics Integrator to join its Iron Man team using Unreal Engine 5. You will report to the Technical Cinematics Director and collaborate with multiple discipline teams to help facilitate the creation and integration of the project’s rich narrative content.
Responsibilities:
- Maintain a thorough understanding of the interdependencies between the game’s narrative and mission flow.
- Coordinate with other disciplines to ensure mutual awareness and consideration of each team's requirements.
- Ensure narrative content functions properly within the game flow.
- Identify and communicate costly or risky requirements within mission and narrative designs.
- Troubleshoot technical issues that arise with narrative content.
- Assist in the assembly of narrative content in Unreal Editor.
- Assist in the automation of narrative content integrations, where possible.
Qualifications:
- Strong and broad familiarity with Unreal Engine.
- Prior experience building cinematic sequences in Unreal Editor.
- Strong problem-solving skills with a proactive approach to identifying and resolving issues.
- Excellent communication skills to facilitate interdepartmental collaboration.
- Strong teamwork skills while also demonstrating autonomy and the ability to take ownership.
- Holds their work to a high standard and strives to meet and exceed expectations.
- Passion for the game development process.
Additional Skills:
- Familiarity with animation data creation and management via DCC applications (Maya, MotionBuilder, etc).
- Experience integrating animation content into a game engine.
- Experience setting up and troubleshooting physics simulations (cloth, fluids, destruction) in Unreal Editor.
We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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About Electronic Arts
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We're doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you're working from. We're looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.