B

Beenox

Verified Job Source

Chaque pixel compte - Every pixel counts - QC & MTL

Quebec, Quebec

Computer Games
201–500 people

About

Beenox est un studio de développement de jeux vidéo créé en 2000. Situé dans la belle ville de Québec, au Canada, Beenox est une filiale à part entière d’Activision Publishing Inc., chef de file mondial dans le développement interactif. Le studio est fier de contribuer aujourd’hui au développement de la célèbre franchise Call of Duty. Beenox a également pris part au succès des franchises Crash Bandicoot, Skylanders et Spider-Man. Chez Beenox, on sent qu’on fait partie d’un groupe qui nous ressemble, avec qui il fait bon travailler. Notre studio est un monde ouvert où il est facile d’entretenir une discussion avec tout le monde, incluant les co-directeurs du studio. Au final, chaque personne apporte sa touche unique à des projets qui dévoilent leur talent au monde entier.

Open positions

Stagiaire - Programmation en Jouabilité - Beenox (Hiver 2027)

On-site · Montréal

The intern will design, implement, and optimize gameplay mechanics such as weapon systems, AI behaviors, and camera controls. They will also collaborate with multidisciplinary teams to ensure high-performance software and participate in debugging and performance optimization tasks.

Stagiaire en production - Beenox - Hiver 2027

On-site · Québec

The production intern will support the project management team by coordinating daily deliverables and facilitating communication between departments. They will also assist in tracking tasks and bugs using Jira and Confluence while maintaining project documentation.

Stagiaire en effets spéciaux - Beenox - Hiver 2027

On-site · Québec

The intern will create and adapt real-time visual effects to enhance game atmosphere, gameplay elements, and cinematics. They will also collaborate with design, audio, and art teams to integrate and optimize these effects within the game engine.

Stagiaire Programmation de Moteur - Beenox (Hiver 2027)

On-site · Québec

The intern will participate in the development, optimization, and maintenance of low-level technologies and proprietary game engines. They will also collaborate with multidisciplinary teams to resolve complex technical issues and improve production pipelines.

Stagiaire - Innovation IA - Beenox (Hiver 2027)

On-site · Montréal

The intern will explore, analyze, and implement artificial intelligence solutions to improve workflows, collaboration, and productivity across the studio. They will collaborate with multidisciplinary teams to identify opportunities for AI integration and participate in the prototyping of innovative tools.

Stagiaire - Programmation graphique - Beenox (Hiver 2027)

On-site · Québec

The intern will participate in the development, optimization, and improvement of rendering pipelines for AAA game franchises. They will work alongside senior programmers and technical artists to push visual boundaries while ensuring optimal performance on consoles and PC.

Stagiaire - Design de système - Beenox (Hiver 2027)

On-site · Québec

The intern will design, prototype, and refine game mechanics and systems while collaborating with production teams. They will also contribute to game documentation, playtesting, and the technical implementation of gameplay elements.

Chef sénior, Programmation Gameplay // Senior Lead Gameplay Programmer

On-site · Québec

Supervise the development of new and existing game mechanics while ensuring stability and performance across different platforms. Lead and mentor a team of programmers, managing deliverables according to the production plan and coordinating with various departments.