EA

Electronic Arts (EA)

Verified Job Source

Redwood City, CA

Entertainment Providers
5,001+ people

About

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Open positions

Training Specialist, External Development

On-site · Vancouver

The role involves designing and delivering training programs to onboard global marketing vendors on gameplay capture and cinematic production workflows. You will translate internal technical pipelines into scalable training materials and provide hands-on support to ensure vendor production-readiness.

Associate Quality Designer

On-site · Vancouver

The Associate Quality Designer will own the end-to-end quality strategy for specific features of the EA Sports FC game. This involves collaborating with development teams, analyzing player data, and proposing tactical solutions to improve the overall player experience.

Senior Program Manager, Playtesting Programs

On-site · Vancouver

Define and drive the strategy, roadmap, and evolution of EA's community playtesting ecosystem to integrate player feedback into game development. Partner across studios and research teams to create scalable solutions and monitor KPIs that evaluate player engagement effectiveness.

Senior Software Engineer (.Net)

Hybrid · Vancouver

Architect and enhance enterprise-level software applications used in game development across various EA titles. Lead the full project lifecycle from requirement gathering and roadmap development to implementation and production support.

Senior Manager, FP&A - Lifestyle Entertainment

Hybrid · Vancouver

Lead the Lifestyle Entertainment Finance team by serving as a strategic partner to studio leadership to drive growth and profitability. Manage full P&L, forecasting, and financial planning for franchises including The Sims and Skate.

Manager, Procurement - Game Engine & Technology

Hybrid · Vancouver

Manage technology supplier relationships and negotiate commercial frameworks for game engines, developer tools, and AI/ML solutions. Partner with technical leaders and studios to align technology decisions with strategic goals and scalability needs.

Site Reliability Engineer III

On-site · Vancouver

Build and operate large-scale cloud infrastructure using automation to eliminate toil and reduce incident resolution time. Design CI/CD pipelines and implement monitoring and alerting solutions to improve application visibility.

Site Reliability Engineer III

On-site · Victoria

Build and operate large-scale cloud infrastructure using automation to eliminate toil and reduce incident resolution time. Design CI/CD pipelines and implement monitoring and alerting solutions to improve application visibility.

Site Reliability Engineer III

On-site · Edmonton

Build and operate large-scale cloud infrastructure using automation to eliminate toil and reduce incident resolution time. Design CI/CD pipelines and implement monitoring and alerting solutions to improve application visibility.

Site Reliability Engineer III

On-site · Toronto

Build and operate large-scale, cloud-based infrastructure using automation to eliminate toil and reduce incident resolution time. Design CI/CD pipelines and implement monitoring and alerting solutions to improve application visibility.

Senior Data Analyst

Hybrid · Vancouver

Analyze player and product data to identify patterns and recommend improvements for performance, stability, and player experience. Build dashboards and predictive models to support strategic decision-making and present findings to diverse stakeholders.

Senior Software Engineer (Devops)

Hybrid · Vancouver

Build and maintain CI/CD pipelines and automate infrastructure to support game development builds and preflight systems. Partner with studio teams to improve the reliability, scalability, and observability of the developer platform.

Artiste Audio III / Audio Artist III

On-site · Montréal

Create high-quality sound effects for the Battlefield Single Player Campaign and implement them using the Frostbite engine. Collaborate with cross-functional teams to ensure audio elements enhance the player experience and support the game's narrative.

Technical Program Manager - Site Reliability Engineering (SRE)

Hybrid · Vancouver

Coordinate large-scale engineering programs focused on system reliability, scaling, and automation for production infrastructure. Manage roadmaps, resource allocation, and the adoption of SRE best practices like AI automation and error budgets.

Senior Financial Analyst - Central Technology

Hybrid · Vancouver

You will guide financial insight through modeling and storytelling, managing forecasts for OpEx and CapEx spending. You will also present business reviews to leaders and collaborate with accounting and leadership teams to drive strategic decisions.

Playtest Lab Endpoint Engineer

On-site · Vancouver

Lead the technical strategy and operations for the global Playtest Lab ecosystem, including hardware standardization and automated deployment. Oversee lab network architecture, security compliance, and manage the global hardware lifecycle and critical incident resolution.

Senior Manager, Game Capture

Hybrid · Vancouver

The Senior Manager, Game Capture leads the strategy and execution of gameplay capture across EA's portfolio, managing a team to create high-quality gameplay content. This role involves collaborating with various teams to ensure that gameplay assets align with marketing campaigns and brand storytelling.

Senior Game Designer - The Sims

On-site · Vancouver

As a Senior Game Designer, you will design and implement gameplay features, systems, and content while advocating for the project vision. You will collaborate with various disciplines to guide projects from initial design to production.