Intermediate Modeling/Texture Artist
- Vancouver, BC
- On-site
- Posted Sep 19, 2026
- 1 position
$63,131–$85,000 / year
Opens an external site
- Employment type
- Full-time
- Experience level
- Mid-level · 2+ years
- Posting language
- English
- Working hours
- 40 hours per week
Job summary
The artist will create detailed 3D models and high-quality textures based on concept art and design specifications. They will collaborate with art and design teams to ensure visual consistency and technical quality across the production pipeline.
Job details
Company Overview ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content. Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects. We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen. Why work at ICON? Collaborate on top-tier feature and episodic CG franchises for major streaming platforms, including Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. Be part of a diverse team of artists from around the globe who have joined us here in British Columbia. Work with the latest tools and software, ensuring you're always equipped to do your best work. Be part of a studio that upholds a premium standard of quality across all productions, putting every resource into what’s on-screen. Enjoy flexibility, autonomy, and a supportive workplace culture. Access direct deposit and a generous benefits package. Grow with us through continuous learning opportunities, mentorship, and empowering you to achieve your professional goals. We offer a competitive total rewards package that includes comprehensive extended health, dental, vision, prescription drug, and paramedical coverage, and access to mental health and wellness resources. Employees also enjoy a pet-friendly studio, an onsite gym, and regular social events that bring teams together both virtually and in person. Intermediate Modeling / Texturing Artist Job Overview As an Intermediate Modeling and Texturing Artist, you will play a crucial role in the creation of high-quality 3D models and textures for various projects. Working closely with our art and design teams, you will contribute to the visual aesthetics of our products, ensuring they meet the highest standards of realism and artistic vision. Key Responsibilities Create detailed and accurate 3D models based on concept art, reference images, or design specifications. Collaborate with the art and design teams to ensure the models align with the project's visual style and technical requirements. Develop high-quality textures that enhance the visual appeal of 3D models. Apply textures to models using industry-standard software, ensuring seamless integration and realistic representation. Conduct thorough reviews of own work to ensure it meets project specifications, quality standards, and deadlines. Collaborate with other artists and provide constructive feedback to maintain a high level of quality across the entire art pipeline. Contribute to the continuous improvement of workflows and processes within the art department. Qualifications Proficiency in Maya Must be proficient in relevant software including Maya,Photoshop, Substance Painter and Zbrush Experience with Bifrost, Houdini, Blender, Substance Designer, Mari a big plus Good understanding of topology and UV creation Able to adapt to different styles and treatments to match client expectations Assist with R & D development for new assets Excellent communication and organizational skills CG modeling/texturing experience creating and texturing models in Maya CG modeling/texturing experience required working in an Animation, Gaming, or Digital Visual Effects Studio. Scripting ability in relevant languages including Python highly desirable Ability to take feedback and apply it practically to your asset tasks This is a Union position and the terms and conditions of employment are covered by a collective agreement. -- In accordance with British Columbia's pay transparency legislation, the wage displayed reflects the minimum rate established under ICON's collective agreement. Additional compensation may be considered based on experience, qualifications, and project needs, where permitted by the collective agreement. -- ICON Creative Studio is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.
What you’ll do
The artist will create detailed 3D models and high-quality textures based on concept art and design specifications. They will collaborate with art and design teams to ensure visual consistency and technical quality across the production pipeline.
Requirements
Candidates must be proficient in Maya, Photoshop, Substance Painter, and Zbrush with a strong understanding of topology and UV creation. Previous experience working in an animation, gaming, or digital visual effects studio is required.
Benefits
• Extended health coverage • Dental coverage • Vision coverage • Prescription drug coverage • Paramedical coverage • Mental health and wellness resources • Pet-friendly studio • Onsite gym • Social events
Listed skills
- 3D Modeling · Preferred
- Photoshop · Preferred
- Python · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Maya
- Photoshop
- Substance Painter
- Zbrush
- Bifrost
- Houdini
- Blender
- Substance Designer
- Mari
- Topology
- UV creation
- Python
- 3D modeling
- Texturing
- Asset development
- Continuous Development
- Houdini (3D Animation Software)
- Substance Designer (3D Graphics Software)
- Substance Painter (3D Graphics Software)
- Constructive Feedback
- Workflow Management
- Organizational Skills
- Technical Requirements
- Aesthetics
- 3D Modeling
- Adobe Photoshop
- Animations
- Mental Health
- Management
- Communication
- Computer Graphics
- Continuous Improvement Process
- Creativity
- Design Specifications
- R (Programming Language)
- Python (Programming Language)
- MARI
- Autodesk Maya
- Medical Prescription
- Mentorship
- Visual Effects
- ZBrush
- Scripting
Job areas
- Creative & Media
- Art & Design
- Software
- Technology
- Texture Artist
- Artist / Illustrator
- Visual Artists
- Fine Artists, Including Painters, Sculptors, and Illustrators
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