KS

Keywords Studios

Verified Job Source

🎮🎬 We help make video games, films, and fan favourites you’ve probably played, watched, or heard.

Dublin, Ireland

Computer Games
5,001+ people

About

We work behind the scenes with game developers, publishers, and entertainment companies to bring their ideas to life and keep them running smoothly. From game development and art production to audio services, localization, game testing, community support, and marketing, we’re the partner you call when you need extra hands (or brains). We are 13,000 people worldwide. Tech-savvy, AI-aware, and deeply invested in R&D. We’re adaptable, collaborative, and used to plugging into diverse teams and pipelines. Many of us grew up with games, animation, and film. We’re fans first, and that shows in how we work: with care, respect, accessibility, and safety in mind. Whether it’s building innovative experiences, meeting tight deadlines, or preserving creative vision across every language and culture, our services and proprietary tools integrate seamlessly with your team at any stage of the product life cycle. We don’t always make the headlines, but we help others get there. Among our clients: Tencent Games, Microsoft, Ubisoft, Supercell, Bandai Namco, Netflix, Amazon... #ImagineMore

Open positions

Audio Localization Planning Coordinator

Remote · Ontario, Canada

The Planning Coordinator manages daily and weekly recording schedules while coordinating voice talents, directors, and technical resources. They ensure efficient studio utilization, handle operational logistics, and maintain accurate project documentation.

Polish QA Proofreader

Hybrid · Montréal

Proofread video game content for spelling, syntax, and typography while ensuring consistency across texts. Tasks include writing error reports, performing simple translations, and syncing subtitles with audio tracks.

Licensing & Partnership Activation Lead - Video Games - Fixed term

Remote · Canada

Lead and coach a team of specialists to operationally deliver licensing and partnership initiatives for a global gaming client. Translate client requests into actionable workstreams and coordinate cross-functional resources to ensure quality deliverables.

Polish QA Proofreader

Hybrid · Ottawa

The role involves proofreading video game content for spelling, syntax, and typography while ensuring consistency across texts. Additionally, the proofreader will perform minor translations and ensure subtitles are accurately synchronized with audio tracks.

Polish QA Proofreader

Hybrid · Montréal

Proofread video game content for spelling, syntax, and typography while ensuring consistency and subtitle accuracy. Write error reports and perform minor translations to maintain high linguistic quality.

Polish QA Proofreader

Hybrid · Ottawa

Proofread video game content for spelling, syntax, and consistency while ensuring subtitles match audio tracks. Write error reports and perform minor translations to maintain high linguistic quality.

Testeur(euse) de jeux RV - Présentiel

On-site · Montréal

Test virtual reality games and applications in an on-site studio environment to identify, reproduce, and document technical issues. Collaborate with team members to ensure high-quality gaming experiences while adhering to project deadlines.

Virtual Reality (VR) Game Tester - On-Site

On-site · Montréal

Test virtual reality games and applications in an on-site studio environment to identify, document, and report bugs and gameplay issues. Collaborate with team leads and testers to verify fixes and ensure high-quality player experiences while meeting project deadlines.

2D Concept Artist - Volta

Hybrid · Québec

Create high-quality concept art and exploratory designs for AAA game projects while aligning with client guidelines. Collaborate with Art Directors to interpret briefs and maintain visual consistency across various project requirements.

2D Concept Artist - Volta

On-site · Québec

The role involves creating high-quality concept art and visual documentation to shape the visual direction of AAA game titles. The artist will collaborate with Art Directors to interpret briefs and ensure consistency across project styles.

Designer / Animator

Remote · Canada

The Designer/Animator will conceptualize and execute dynamic motion graphics, titles, and UI elements while collaborating closely with creative and post-production teams. They are responsible for managing project assets, adhering to workflow standards, and contributing innovative design ideas throughout the project lifecycle.

Designer / Animator

On-site · Canada

The Designer / Animator will conceptualize and execute visually dynamic motion graphics, titles, and UI elements. They will collaborate with creative and post-production teams to develop storyboards, style frames, and high-quality 2D and 3D assets.

Video Editor

Remote · Canada

You will lead complex video projects from pre-production through post-production, collaborating with creative and capture teams to deliver high-quality trailers. Responsibilities include implementing sound design, music, voice-overs, and visual effects to enhance the emotional impact of the content.

Virtual Reality (VR) Game Tester - On-Site

On-site · Montréal

Test Virtual Reality games and applications to identify, document, and report bugs and gameplay issues. Collaborate with team leads to verify fixes and ensure high-quality immersive player experiences.

Senior VFX Artist | Artiste senior (effets visuels) - GameSim - Talent Pipeline

Remote · British Columbia, Canada, Ontario, Canada, Quebec, Quebec, Canada

Create end-to-end real-time visual effects, including textures, materials, and particle effects for implementation in game engines. Provide leadership by setting quality bars, mentoring artists, and aligning VFX delivery with client expectations.

Sr Environment Artist | Artiste senior en environnements - GameSim - Talent Pipe

Remote · British Columbia, Canada, Ontario, Canada, Quebec, Quebec, Canada

Create high-quality, game-ready environment assets and scenes from planning through implementation in UE5 or proprietary engines. Lead small teams by setting quality standards, providing mentorship, and coordinating with cross-discipline teams to ensure performance and gameplay readability.

Sr Environment Artist | Artiste senior en environnements - GameSim - Talent Pipe

Remote · British Columbia, Canada, Ontario, Canada, Quebec, Quebec, Canada

Create high-quality, game-ready environment assets and scenes from planning through implementation in UE5 or proprietary engines. Provide leadership by setting quality standards, mentoring artists, and coordinating workflows across disciplines to ensure performance and readability.