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NBCUniversal

Verified Job Source

NBCUniversal is a global media and entertainment company that creates and distributes diverse content across film, television, streaming, and theme parks, operating under prominent brands.

New York City, NY

Entertainment Providers
5,001+ people

About

NBCUniversal is one of the world’s leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.

Open positions

Associate Producer- Content | Producer Associé(e)- Contenu

On-site · Montréal

The Associate Producer will support the creation, tracking, and execution of game assets by maintaining schedules and coordinating priorities across multidisciplinary teams. They will facilitate communication between departments and ensure that creative and technical goals are translated into clear, actionable tasks.

Concepteur(trice) Technique Senior | Senior Technical Designer

On-site · Montréal

You will own gameplay features from concept to polish, developing robust systems and establishing clean, reusable foundations. You will collaborate with multidisciplinary teams to implement and optimize gameplay mechanics while mentoring other designers.

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

On-site · Montréal

You will lead the design of elegant, player-focused user interfaces by creating wireframes, user flows, and interactive layouts in Figma. Additionally, you will collaborate with cross-functional teams to integrate UI features while establishing visual standards and mentoring junior designers.

Principal Character Artist (Face) I Artiste Principal.e Personnage (Face)

On-site · Montréal

The Principal Character Artist will define and maintain high-quality facial art standards while solving complex technical and artistic challenges for interactive entertainment. They will collaborate with animation and technical art teams to innovate facial pipelines, tools, and performance systems.

Senior Producer - Pillar | Responsable senior de la production - Pilier

On-site · Montréal

The Senior Producer will lead production strategy and delivery planning for a product pillar, ensuring goals are translated into executable plans. They will manage dependencies, track progress against milestones, and facilitate communication between product owners, craft directors, and development teams.

Manager, Human Resources | Gestionnaire, Ressources humaines

Hybrid · Montréal

The Human Resources Manager will provide strategic HR support for technical and creative teams, with a primary focus on the Canadian workforce and Quebec regulatory compliance. Responsibilities include managing employee relations, workforce planning, talent acquisition strategies, and ensuring adherence to local labor laws and language requirements.

Lead Lighting Artist / Chef.fe d’équipe Éclairage

Hybrid · Montréal

The Lead Lighting Artist will direct and execute lighting for an ambitious interactive project, ensuring high-quality visual storytelling across various environments. This role involves managing a team of lighting artists while collaborating with technical and design departments to meet performance and artistic goals.

Senior Producer (Pillar) | Producteur(trice) principal(e) (Pilier)

Hybrid · Montréal

The Senior Producer will translate pillar priorities into actionable sprint plans and facilitate key agile rituals to ensure project delivery. They will also manage dependencies, identify blockers, and foster a collaborative environment across multidisciplinary development teams.

ML Solutions Architect - Architecte de solutions ML

On-site · Montréal

Lead the high-level design and integration of ML models into a broader product suite, specifically interacting with real-time rendering engines. Act as a technical consultant to evaluate customer requirements and determine the optimal technical path between off-the-shelf solutions and specialized research.

ML Solutions Architect - Architecte de solutions ML

On-site · Montréal

Lead the high-level design and integration of ML models into a broader product suite, specifically interacting with real-time rendering engines. Act as a technical consultant to evaluate customer requirements and determine the optimal path between off-the-shelf solutions and specialized research.

Lead Engine Programmer | Programmeur ou programmeuse moteur Lead

On-site · Montréal

The Lead Engine Programmer is responsible for defining, building, and guiding core Unreal Engine systems including rendering, physics, and tools for AAA titles. They provide technical leadership, mentor team members, and ensure engine performance and stability across all project milestones.

Senior Multiplayer Programmer | Programmeur ou programmeuse multijoueur senior

On-site · Montréal

You will design, implement, and maintain networked systems for large-scale multiplayer games, focusing on replication, synchronization, and communication layers. Additionally, you will optimize network performance and collaborate with cross-functional teams to ensure seamless integration of multiplayer features.

Lead Tools Programmer | Programmeur ou programmeuse outils Lead

On-site · Montréal

The Lead Tools Programmer is responsible for defining and building robust tools and workflows to empower content creators and developers. This role involves providing technical leadership for tools architecture and collaborating across disciplines to ensure efficient production at scale.

Lead Rendering Programmer | Programmeur ou programmeuse en rendu Lead

On-site · Montréal

The Lead Rendering Programmer will define and guide the Unreal Engine-based rendering technology to deliver high-quality visuals for AAA titles. They will provide technical leadership, mentor the rendering team, and collaborate across departments to ensure performance and visual goals are met.