PD

Parallel Domain

Verified Job Source

Production-grade reconstruction and sensor simulation. Programmatically test and validate autonomous systems at scale.

San Francisco, California

Software Development
51–200 people

About

We are on a mission to bridge the gap between simulation and the real world, ensuring autonomous systems perform flawlessly when it counts most. As the trusted first line of defense for innovators in autonomous driving, drone delivery, eVTOL, robotics, and beyond, we empower industry leaders to rigorously test and validate their systems at scale. Our high-fidelity, fully controllable, software-in-the-loop sensor simulation API provides unparalleled realism, accuracy, and confidence. In autonomy, there's simply no margin for error.

Open positions

Senior Software Engineer - Backend

Hybrid · Vancouver

You will design, build, and maintain customer-facing backend services, APIs, and data pipelines while ensuring high reliability and performance. You will collaborate with cross-functional teams to architect scalable solutions and take end-to-end ownership of features from design through to production.

Product Engineer

Remote · Canada

The Product Engineer will work with the Chief Product Officer to build product prototypes and manage integrations for simulation and neural reconstruction products. This role involves deep customer engagement to define product roadmaps, track success metrics, and translate technical needs into actionable engineering plans.

Product Manager

Remote · San Francisco, California, United States, Vancouver, British Columbia, Canada

You will drive the strategy and execution of simulation and neural reconstruction products by collaborating with engineering and product teams. This involves conducting customer discovery, defining roadmaps, and translating complex technical requirements into scalable product capabilities.

Principal Technical Artist

Hybrid · Vancouver

The Principal Technical Artist will own the technical content stack, including asset pipelines, procedural tooling, and material systems. They will drive AI-augmented workflows and optimize real-time performance across GPU and CPU in Unreal Engine.