U

Unity

Verified Job Source

Unity is the premier platform for creating and operating real-time 3D content, empowering creators across industries to bring innovative digital experiences to life.

San Francisco

Software Development
5,001+ people

About

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: support@unity3d.com Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/

Open positions

Développeur(euse) de logiciels / Software Developer, Unity Editor

Remote · Montreal, Quebec, Canada, Toronto, Ontario, Canada

You will contribute to the modernization and improvement of the Unity Editor by implementing new features and enhancing existing tools. This involves collaborating with UX designers, writing automated tests, and working directly with users to resolve issues and guide tool evolution.

Senior Product Marketing Manager

Remote · Montreal, Quebec, Canada, Mountain View, California, United States, New York, New York, United States, San Francisco, California, United States

Own the end-to-end positioning, messaging, and go-to-market execution for assigned product areas. Develop enablement materials and translate complex technical capabilities into clear value propositions for developers.

Senior Software Engineer

On-site · Montréal

Lead the design and implementation of a business-critical data platform while collaborating with stakeholders to define problem spaces. Pitch and deliver technical solutions and architectural improvements to ensure high-quality, scalable data delivery.

Graphics Engineer, Vulkan

On-site · Montréal

Develop and maintain Unity's Vulkan renderer to ensure high-quality, cross-platform graphics performance. Collaborate with internal teams to optimize CPU and GPU efficiency and implement new hardware capabilities.

Senior BI Developer

On-site · Montréal

Design, develop, and maintain data pipelines and a dedicated People Analytics data warehouse to support HR metrics and reporting. Lead technical initiatives to build a semantic layer that enables AI-driven querying and self-service analytics for HR stakeholders.

Développeur(se) de logiciels | Software Developer

Hybrid

You will work on core native application features including UI, networking, and video encoding/decoding across multiple platforms. You will also drive innovation in low-latency technology and mentor other engineers within the team.

Graphics Engineer, Kernel API Team

On-site · Montréal

Develop and maintain the common graphics API layer and cross-driver abstraction to ensure consistent behavior across multiple backends. Collaborate with driver teams to improve performance, stability, and testability while contributing to specifications and documentation.

Développeur(se) Backend Sénior | Senior Backend Developer, Ads Privacy

On-site · Montréal

You will design and operate high-throughput backend services that manage consent signals and data subject requests in the request path. Additionally, you will collaborate with legal, data, and ML teams to ensure privacy compliance and fraud mitigation across the ad network.

Senior Graphics Engineer, Shader Systems

On-site · Montréal

Develop and maintain high-quality shader management systems while collaborating with multidisciplinary teams to implement new engine features. Ensure Unity shaders function efficiently across various platforms, render pipelines, and performance levels.

Staff Backend Engineer, Vector AI

On-site · Montréal

Design and operate high-performance distributed systems and backend services for large-scale online ML model inference. Drive the technical direction of the inference platform focusing on low-latency, high-throughput serving infrastructure on GCP.

Staff Software Engineer, Gaming AI

On-site · Montréal

Design and deliver cloud-based services and features for a next-generation game creation platform. Drive technical direction while collaborating with AI, infrastructure, and data teams to build performant full-stack systems.

Gestionnaire, Développement Logiciel | Manager, Software Engineering

Remote · Montreal, Quebec, Canada, United States

Lead a software engineering team to deliver Unity platform support for Android-based ecosystems while driving technical strategy and execution. Foster a high-performance culture through mentorship, coaching, and active professional development of team members.

Senior Graphic and Motion Designer

On-site · Montréal

Conceptualize and deliver high-quality graphic and motion design across brand, marketing, and product initiatives. Collaborate with cross-functional teams to translate complex ideas into clear visual stories while evolving the Unity brand language.

Senior Machine Learning Engineer

On-site · Montréal

Design, implement, and scale AI agent systems within Unity environments to enable goal-directed behavior and task planning. Lead high-impact initiatives involving hierarchical reinforcement learning and agent memory systems while collaborating with cross-functional teams.