AB

Activision Blizzard

Verified Job Source

Activision Blizzard is a leading interactive entertainment company known for iconic franchises, engaging millions globally across diverse gaming platforms and recognized for workplace excellence.

Santa Monica, California

Entertainment Providers
1,001–5,000 people

About

Activision Blizzard, Inc. is one of the world’s largest interactive entertainment companies, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for four consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

Open positions

Expert Engineer, Security - Central Technology

On-site · Vancouver

You will design and implement advanced anti-cheat technologies to protect game integrity and ensure a fair playing field for millions of users. Additionally, you will collaborate across studios to integrate security frameworks and investigate emerging threats to the game environment.

Expert Engineer, Security - Central Technology

On-site · Vancouver

Design and implement advanced anti-cheat technologies to protect game integrity and ensure fair play. Collaborate with cross-functional teams to integrate security systems and investigate emerging threats.

Senior Product Manager, Security - RICOCHET - Central Technology

Hybrid · Vancouver

Define and drive the product strategy for anti-cheat and game security systems to protect player integrity across Call of Duty titles. Collaborate with engineering, data science, and threat intelligence teams to build scalable detection and enforcement capabilities.

2027 Winter Co-Ops - Software Development - Demonware (Vancouver)

Hybrid · Vancouver

Co-op students will contribute to the development of online and data services for major game franchises by building features, backend systems, and automation tools. They will collaborate with cross-disciplinary teams to ensure service scalability, reliability, and performance throughout the development lifecycle.

2027 Winter Co-Ops - Software Development - Demonware (Vancouver)

Hybrid · Vancouver

Co-op students will contribute to building multiplayer features, developing backend systems, and designing tools for large-scale distributed services. They will collaborate in design discussions, perform root cause analysis, and automate workflows to improve system reliability and performance.

Senior Product Manager, Security - RICOCHET - Central Technology

On-site · Vancouver

Define and drive the product strategy for anti-cheat and game security systems to protect the integrity of the Call of Duty franchise. Collaborate with engineering, data science, and operations teams to build scalable detection and enforcement capabilities while managing high-stakes security incidents.

Dialogue Designer

Hybrid · Toronto

The Dialogue Designer will edit, design, and process dialogue assets while implementing them using proprietary tools. They will collaborate with the Dialogue and Narrative teams to ensure high-quality audio alignment across the project.

Senior Technical Animator

Hybrid · Toronto

The Senior Technical Animator will partner with multi-disciplinary teams to implement cinematic scenes and develop game scripting systems. They will also be responsible for animation prop rig creation and supporting content creators through technical design.

Technical Project Manager - Demonware - Vancouver, BC

On-site · Vancouver

The Technical Project Manager will manage multiple projects professionally with limited guidance, working closely with internal partners and game development studios. Responsibilities include proactively managing solutions, planning, communication, and delivery while constantly assessing impact to scope, plan, budget, quality, stakeholders, and risk.

Expert Engine Engineer - Treyarch - Los Angeles, CA

Hybrid · Vancouver

Design, implement, and optimize core runtime engine systems to improve game performance, stability, and memory usage. Collaborate with other engineering teams to deliver robust technology and mentor other engineers on architecture and best practices.

Chef sénior, Programmation Gameplay // Senior Lead Gameplay Programmer

On-site · Québec

Supervise the development of new and existing game mechanics while ensuring stability and performance across different platforms. Lead and mentor a team of programmers, managing deliverables according to the production plan and coordinating with various departments.

Expert Level Designer (Single Player) - Sledgehammer Games

On-site · Toronto

The Expert Level Designer will develop, implement, and tune player-first experiences for major games. This role involves collaboration with various teams to deliver high-quality content and mentoring fellow designers.

Expert Lighting Artist - Sledgehammer Games

Hybrid · Toronto

The Expert Lighting Artist will create gameplay and cinematic lighting while collaborating with art, environment, and VFX teams to drive player emotion. They are also responsible for optimizing lighting pipelines, mentoring team members, and ensuring assets meet technical performance budgets.

Senior Technical Animator

Hybrid · Toronto

The Senior Technical Animator will work with established game engines and animation systems to support content creators and narrative scene implementation. They will collaborate with a multi-disciplinary team to develop animation prop rigs and maintain a positive team dynamic.

Expert Lighting Artist - Sledgehammer Games

Hybrid · Toronto

The Expert Lighting Artist will create gameplay and cinematic lighting while collaborating with art, VFX, and environment teams to drive player emotion. They are also responsible for establishing lighting workflows, mentoring team members, and ensuring assets meet technical performance budgets.

Dialogue Designer

Hybrid · Toronto

You will edit, design, and process dialogue assets while collaborating with narrative and audio teams to ensure high-quality implementation. The role involves using proprietary tools to manage dialogue workflows and systems across both linear and interactive game content.

Expert Level Designer (Single Player) - Sledgehammer Games

Hybrid · Toronto

Develop and implement immersive, player-first single-player experiences by collaborating with cross-functional teams. This includes creating play-spaces in Radiant, researching subject matter for authenticity, and mentoring fellow designers.