AB

Activision Blizzard

Verified Job Source

Activision Blizzard is a leading interactive entertainment company known for iconic franchises, engaging millions globally across diverse gaming platforms and recognized for workplace excellence.

Santa Monica, California

Entertainment Providers
1,001–5,000 people

About

Activision Blizzard, Inc. is one of the world’s largest interactive entertainment companies, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for four consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

Open positions

Data Scientist, Ricochet Anti-Cheat (Call of Duty)

On-site · Vancouver

Analyze gameplay telemetry and behavioral signals to detect, prevent, and respond to cheating across Call of Duty titles. Collaborate with cross-functional teams to design experiments and produce actionable insights that improve anti-cheat outcomes.

Data Scientist, Ricochet Anti-Cheat (Call of Duty)

Hybrid · Vancouver

Analyze gameplay telemetry and behavioral signals to detect and prevent cheating across Call of Duty titles. Collaborate with cross-functional teams to design experiments and implement data-driven anti-cheat strategies.

Expert Engine Engineer - Treyarch - Vancouver, BC

Hybrid · Vancouver

Design, implement, and optimize core runtime engine systems within a large C++ codebase to improve performance and stability. Collaborate with cross-functional teams and mentor engineers on architecture, debugging, and best practices.

Senior Cinematics Animator - Treyarch - Vancouver, BC

Hybrid · Vancouver

Produce high-quality character and gameplay animations while collaborating with designers, artists, and engineers to identify and resolve technical issues. Contribute to the development of new animation techniques and participate in the planning and directing of motion capture shoots.

IT Technician (Contractor) - Treyarch - Vancouver, BC

On-site · Vancouver

Provide end-user support for hardware and software, including imaging PCs and troubleshooting workstations. Manage IT assets, inventory, and Active Directory while collaborating with various teams in a studio environment.

Stagiaire en production - Beenox - Hiver 2027

On-site · Québec

The production intern will support the project management team by coordinating daily deliverables and facilitating communication between departments. They will also assist in tracking tasks and bugs using Jira and Confluence while maintaining project documentation.

Stagiaire - Programmation en Jouabilité - Beenox (Hiver 2027)

On-site · Montréal

The intern will design, implement, and optimize gameplay mechanics such as movement, weapon systems, and AI behaviors. They will collaborate with multidisciplinary teams to translate creative visions into high-performance software systems.

Game Security Analyst - Ricochet Anti-Cheat (Call of Duty)

On-site · Vancouver

The Game Security Analyst will investigate suspicious player activity and enforce anti-cheat policies to maintain the integrity of Call of Duty titles. They will collaborate with engineering and data teams to validate detections and improve operational workflows for player investigations.

Senior Content Rigger (Contract) - Sledgehammer Games

Hybrid

You will be responsible for rigging and skinning complex character, vehicle, and prop assets while building tools to support the animation pipeline. Additionally, you will oversee external rigging teams and manage feedback to ensure high-quality standards are maintained.

Stagiaire - Programmation graphique - Beenox (Hiver 2027)

On-site · Québec

The intern will contribute to the development, optimization, and tooling of proprietary rendering technologies for AAA games. Responsibilities include diagnosing technical issues, developing performance telemetry pipelines, and collaborating with senior programmers and artists.

Activision 2027 Summer Internship - Tech Design (Vancouver)

On-site · Vancouver

You will prototype, implement, and refine gameplay systems, features, and mechanics while troubleshooting existing game code. You will also collaborate with designers and artists to bring gameplay ideas to life and support technical problem-solving.

Stagiaire - Ingénieur d'outil - Beenox (Hiver 2027)

On-site · Montréal

The intern will develop, maintain, and debug applications and scripts for the production pipeline of AAA games. They will also collaborate with artists and designers to optimize workflows and create intuitive user interfaces for internal game engine tools.

Stagiaire - Design de système - Beenox (Hiver 2027)

On-site · Québec

The intern will collaborate with experience designers and production teams to design, prototype, and refine game mechanics and systems. Responsibilities include implementing gameplay elements, maintaining design documentation, and participating in playtesting sessions to improve game ergonomics.

Stagiaire Programmation de Moteur - Beenox (Hiver 2027)

On-site · Québec

The intern will participate in the development, optimization, and maintenance of low-level technologies and proprietary game engines. They will also collaborate with multidisciplinary teams to resolve complex technical issues and improve production pipelines.

Stagiaire en effets spéciaux - Beenox - Hiver 2027

On-site · Québec

The intern will create and adapt real-time visual effects to support gameplay, cinematics, and level atmosphere. They will collaborate with design and art teams to integrate and optimize these effects within the game engine.

Senior Content Rigger (Contract) - Sledgehammer Games

Hybrid · Toronto

You will be responsible for rigging and skinning complex character, vehicle, and prop assets while building tools to support the animation pipeline. Additionally, you will oversee external rigging teams and manage feedback to ensure high-quality standards are maintained.

Senior Technical Project Manager - Demonware - Vancouver, BC

Hybrid · Vancouver

Manage multiple technical projects by assessing scope, budget, risk, and stakeholder needs while ensuring roadmaps remain on track. Facilitate high-level technical conversations and maintain strong relationships with internal partners and game development studios.

Senior Technical Project Manager - Demonware - Vancouver, BC

On-site · Vancouver

The Technical Project Manager will manage multiple projects professionally with limited guidance, working closely with internal partners and game development studios. Responsibilities include proactively managing solutions, planning, communication, and delivery while constantly assessing impact to scope, plan, budget, quality, stakeholders, and risk.

Senior Cinematics Animator - Treyarch - Los Angeles, CA

Hybrid · Vancouver

Produce high-quality character and gameplay animations while collaborating with designers and engineers to implement technical solutions. Contribute to the planning of motion capture shoots and influence the development of animation tools and processes.