Opens an external site
- Employment type
- Internship / apprenticeship, Full-time
- Experience level
- Entry, Junior · 0+ years
- Minimum education
- Master’s degree
- Posting language
- English
- Working hours
- 40 hours per week
Job summary
Conduct research on machine learning methods for character animation and related problems in media and entertainment. Build prototypes, evaluate research findings, and author a full research paper.
Job details
Job Requisition ID # 26WD101373 Position Overview As a PhD Research intern in Autodesk Research’s AI Lab, you will explore and apply advanced machine learning techniques to empower our customers in designing and building a better, safer, and more sustainable world. We are a team of researchers, engineers, and industry domain experts working on projects that range from learning-based design systems, computer vision, graphics, robotics, human-computer interaction, sustainability, simulation, manufacturing, architectural design and construction. We are seeking a research intern to join our research team focused on machine learning and generative methods for content creation in the media and entertainment space. In this role, you will conduct research on novel methods for character animation and related problems at the intersection of machine learning and computer graphics. Potential research directions include generative motion models, controllable character animation, data-efficient learning and adaptation, representation learning, and learning approaches that incorporate physics or simulation. The goal of this research is to enable more intuitive use of our animation tools by automating repetitive tasks. Autodesk's AI Lab is actively engaged in the broader research community, targeting publications at top-tier conferences such as CVPR, NeurIPS, ICML, SIGGRAPH, and ICLR. We collaborate with top academic & industry labs, combining the best of an academic environment with product-driven research. Minimum Qualifications Full-time student pursuing a Ph.D. in Computer Science, Computer Graphics, Computational Physics, Machine Learning or a discipline in an accredited program Broad understanding of machine learning and deep learning Excellent Programming and software development skills, with experience in Python Proficient with ML & DL platforms & libraries (PyTorch, TensorFlow, Keras, ONNX/Runtime, scikit-learn, etc.) Experience conducting research and publishing results An excellent communicator and team player Preferred Qualifications Deep expertise in one or more areas such as computer graphics, character animation, motion generation, 2D/3D geometry representation learning, generative models, and unsupervised/self-supervised learning Experience with differentiable physics, data-driven computational physics, solver-driven learning (physics-in-the-loop), physics-informed models Experience with transfer learning, fine-tuning, few-shot learning, or other data-efficient learning methods is a plus Bonus: experience with physics real-time engines (such as Bullet, Unreal, or PhysX) Bonus: experience with modeling tools (such as Maya, Houdini, or Blender) Responsibilities Conduct research on machine learning methods for character animation and related problems in media and entertainment Formulate research questions, conduct literature reviews, and design experiments to investigate them Build prototypes to test and explore concepts Evaluate research findings and prototypes to make recommendations for impacting business and products Author a full research paper Present the results of your research externally and internally About the Canada PhD Research Program The 2027 Canada Research intern program runs for 18 weeks (May 24th – Oct 1st, 2027). All internships are paid. As a research intern, you will contribute to meaningful projects, be mentored by industry leaders, and participate in tech talks and other activities designed to support your personal and professional development. Our internships align with Autodesk’s Flexible Workplace approach, which is designed to meet the needs of our business while providing flexibility in support of office, remote and hybrid work preferences. Learn More About Autodesk Welcome to Autodesk! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made. We take great pride in our culture here at Autodesk – it’s at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world. When you’re an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us! Salary transparency Salary is one part of Autodesk’s competitive compensation package. Offers are based on the candidate’s experience, educational level, and geographic location. Belonging We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here: https://www.autodesk.com/company/global-belonging In-Person Onboarding and Identity Verification This role may require in-person onboarding and/or in-person ID verification.
What you’ll do
Conduct research on machine learning methods for character animation and related problems in media and entertainment. Build prototypes, evaluate research findings, and author a full research paper.
Requirements
Must be a full-time student pursuing a Ph.D. in Computer Science, Computer Graphics, Computational Physics, or Machine Learning. Requires strong programming skills in Python and proficiency with deep learning platforms like PyTorch or TensorFlow.
Benefits
- Paid internship
- Mentorship
- Tech talks
- Professional development
Listed skills
- Machine learning · Preferred
- Python · Preferred
- Communication · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Machine learning
- Deep learning
- Python
- PyTorch
- TensorFlow
- Computer graphics
- Character animation
- Generative models
- Computer vision
- Robotics
- Physics simulation
- Data-efficient learning
- Representation learning
- Software development
- Communication
- Machine Learning Methods
- Houdini (3D Animation Software)
- Research Papers
- Feature Learning
- Fine-tuning (Deep Learning)
- Autodesk
- Transfer Learning
- Few Shot Learning
- Open Neural Network Exchange (ONNX)
- Research
- Artificial Intelligence
- Animations
- Software Development
- Architectural Design
- Computer Vision
- Automation
- Character Animation
- Computer Science
- Computational Physics
- Computer Graphics
- Content Creation
- Geometry
- Problem Solving
- Python (Programming Language)
- Machine Learning
- Autodesk Maya
- Physics
- Simulations
- Supervised Learning
- Deep Learning
- Keras (Neural Network Library)
- Scikit-Learn (Python Package)
- Literature Reviews
- PyTorch (Machine Learning Library)
Job areas
- Technology
- Science & Research
- Software
- Creative & Media
- Engineering
- PhD Researcher
- Research Scientist
- Physical and Engineering Science Technicians Not Elsewhere Classified
- Medical Scientists, Except Epidemiologists
More jobs from Autodesk
Senior Product Manager, Data Platform
- On-site
- Toronto, ON
- Posted Oct 10, 2026
Machine Learning Operations Developer, AI/ML Platfor
- Hybrid
- Toronto, ON
- Posted Oct 10, 2026
Manager, Business Development
- On-site
- Montréal, QC
- Posted Oct 10, 2026
Account Executive - Midmarket
- Remote
- Toronto, Ontario, Canada
- Posted Oct 10, 2026
