K

Kabam

Verified Job Source

Kabam is a premier developer of engaging multiplayer games, collaborating with top entertainment brands to create award-winning experiences enjoyed by millions worldwide.

Vancouver, British Columbia

Computer Games
501–1,000 people

About

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that millions of players worldwide enjoy. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads, including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, San Francisco, Los Angeles, and Austin. Kabam is a wholly-owned subsidiary of Netmarble Games.

Open positions

Concepteur de jeux (Contrat)

Hybrid · Montréal

The game designer will create and document game systems, mechanics, and narrative content while balancing game economies. They will also collaborate with multidisciplinary teams to integrate features and present design specifications for approval.

Designer UX/UI (Contrat)

Hybrid · Montréal

The designer will define UX/UI scope for projects, create user flows, wireframes, and visual assets while collaborating with design and technical teams. They are also responsible for presenting design solutions, auditing game paths, and delivering final design documentation.

Game Designer (Contract)

Hybrid · Montréal

The contractor will design game features, write documentation, and define mechanics, systems, and progression loops. They will also implement and tune game systems while collaborating with cross-functional teams to deliver high-quality content.

Demande de bourse Game Changer 2026

Remote · British Columbia, Canada, Quebec, Quebec, Canada

The recipient will represent the next generation of game designers and artists by contributing fresh perspectives and ideas to the gaming industry. The role involves demonstrating a strong commitment to the field and sharing a vision for the future of video games.

Senior Community Manager

On-site · Vancouver

The Senior Community Manager will act as a primary voice for the game, fostering positive player relationships and managing community platforms. They will also serve as a liaison between development and marketing teams to drive player retention and brand loyalty.

Senior Software Engineer (Contract)

Hybrid · Vancouver

The Senior Software Engineer will architect and maintain complex systems, tools, and UI elements for an unannounced game project. They will collaborate with cross-functional teams to optimize workflows, ensure system performance, and uphold high code quality standards.

Game Programmer (1 Year Contract)

On-site · Montréal

You will write, test, and maintain clean code for gameplay features and tools while collaborating with designers and artists. Additionally, you will debug software issues and integrate tools into existing content creation pipelines.

Programmeur de jeux (Contrat d'un an)

On-site · Montréal

You will be responsible for writing, testing, and maintaining clean, efficient code while collaborating with designers and artists to build advanced game systems and tools. The role involves debugging software, creating extensible UI elements, and actively participating in an agile development environment.

Principal Backend Programmer

On-site · Montréal

Design and architect advanced modular gameplay systems while managing cloud infrastructure using Infrastructure as Code. Collaborate with cross-functional teams to implement server-side logic, APIs, and robust CI/CD pipelines for scalable game services.

Programmeur Backend Principal

On-site · Montréal

Design and architect robust, scalable backend systems and cloud infrastructure using Infrastructure as Code. Implement and maintain CI/CD pipelines to ensure high-performance, secure, and zero-downtime deployment for mobile game services.

Senior Creative Director

On-site · Vancouver

The Senior Creative Director leads the marketing creative services team, overseeing creative vision, strategy, and the integration of AI-enabled production workflows. They are responsible for team mentorship, stakeholder management, and ensuring high-quality delivery of all creative assets across various media.

Senior Product Manager

On-site · Vancouver

The Senior Product Manager will create and execute product roadmaps, monitor game performance, and drive KPIs to improve player engagement. They will collaborate with design and analytics teams to implement features and conduct data-driven experiments to optimize business performance.

Producer 2

On-site · Vancouver

The Producer 2 manages the project roadmap, release schedule, and budget while ensuring high-quality delivery across development phases. They also mentor junior producers and facilitate collaboration between stakeholders to meet project objectives.

Lead Producer

On-site · Vancouver

The Lead Producer manages the Production department across franchises, serving as the primary people manager and organizational lead. They partner with studio leadership to ensure teams have the structure and processes necessary to deliver high-quality live service results on time and within budget.

2026 Game Changer Scholarship Application

Remote · Canada

Applicants are expected to submit an essay detailing their journey, dreams, and passion for the gaming industry. The successful candidate will represent the spirit of innovation and collaboration while pursuing their education in art or design.

Manager, Payroll

On-site · Vancouver

Oversee and direct the payroll function for all Canadian and US employees, ensuring legislative compliance and data integrity. Lead and mentor the payroll team while managing system upgrades and year-end processes.

Game Director

On-site · Vancouver

The Game Director owns the creative and gameplay vision for Marvel Contest of Champions, overseeing design pillars and player experience. They lead the design discipline and partner with product and production teams to manage the game's roadmap and live service operations.

Growth Marketing Manager, ASO (Contract)

On-site · Vancouver

The role focuses on unifying ASO strategy and execution to drive organic growth for live service titles and new game launches. Key duties include managing ASO roadmaps, optimizing storefront assets across multiple platforms, and analyzing KPIs to improve conversion rates.