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Pipeline Developer

  • Canada
  • Remote
  • Posted Sep 27, 2026
  • 1 position

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Employment type
Contract
Experience level
Mid-level · 2+ years
Posting language
English
Working hours
40 hours per week
Seniority
Mid-Senior level

Job summary

Develop and maintain Unreal Engine plugins, optimize rendering workflows for 16k–32k tiled displays, and build automation tools for the VFX pipeline. Integrate Perforce, asset publishing and management systems, and Unreal Engine workflows with proprietary encoding, playback, and cloud rendering systems.

Job details

Kake is a remote-first company and a people-first global community of senior engineers. Kake engineers are behind some of the world’s most innovative products (Brands you’ve heard!), from Fortune 500 to fast-growing companies. We believe it’s not where your table is, but what you bring to the table that matters. Our community spans 45,000+ engineers across 55+ countries; join a culture where great people stay, grow, and thrive (and love eating kake!). We're looking for a Pipeline Developer to join a creative technology team building the pipeline behind large-format immersive display experiences. This role is focused on developing and maintaining Unreal Engine plugins, publishing pipeline workflows, and the automation tools that keep the VFX pipeline moving from asset creation to final delivery. The ideal candidate will work with Unreal Engine, Perforce, and rendering workflows tuned for 16k to 32k resolution displays, where performance and reliability at that scale are the core challenge. Key Responsibilities Develop and maintain Unreal Engine plugins for rendering and pipeline workflows. Optimize rendering pipelines for large-format displays (16k-32k resolution), including tiling. Build automation and tooling that streamlines the VFX pipeline from asset creation to delivery. Implement and maintain Perforce pipeline integration across studio tools. Manage materials and assets through the studio's publishing and asset management systems. Integrate Unreal Engine workflows with proprietary encoding, playback, and cloud rendering systems. Core Requirements 2+ years of hands-on Unreal Engine development experience, including plugin development. Experience optimizing and troubleshooting rendering pipelines for large-format (16k+) and tiled displays. Experience integrating cloud rendering solutions into production pipelines. Hands-on experience with Perforce version control and pipeline workflows. Experience with asset management systems and publishing pipeline support. Proficiency in Python and/or C++ for scripting and automation. Strong understanding of VFX or game studio pipeline workflows. Excellent written and verbal communication skills in English. Ability to work independently in a remote, fast-paced environment. Why Join Kake? The icing on the Kake: 💰 Competitive Pay in USD: Work globally, get paid globally. 🌎 Fully Remote: Simply put, we trust you. 💜 Better Me Fund: We invest in your personal growth and passions. 🎂 Compassion is Badass: Join a community that invests in social good. Ready for your piece of the Kake? Apply now! Quick note: Due to the high volume of applications, only shortlisted candidates will be contacted.

What you’ll do

Develop and maintain Unreal Engine plugins, optimize rendering workflows for 16k–32k tiled displays, and build automation tools for the VFX pipeline. Integrate Perforce, asset publishing and management systems, and Unreal Engine workflows with proprietary encoding, playback, and cloud rendering systems.

Requirements

Requires at least two years of hands-on Unreal Engine development, including plugin development, along with experience in large-format rendering, cloud rendering, Perforce, asset management, and studio pipeline workflows. Proficiency in Python and/or C++, strong English communication skills, and the ability to work independently in a remote, fast-paced environment are also required.

Benefits

  • Competitive Pay in USD
  • Fully Remote
  • Personal Growth Fund
  • Social Good Initiatives

Listed skills

  • Asset Management · Preferred
  • C++ · Preferred
  • Python · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Unreal Engine
  • Plugin Development
  • Rendering Pipeline Optimization
  • Large-Format Displays
  • Tiled Rendering
  • Python
  • C++
  • Perforce
  • Cloud Rendering
  • VFX Pipeline Workflows
  • Pipeline Automation
  • Asset Management
  • Publishing Workflows
  • Materials Management
  • Encoding and Playback Integration
  • Remote Communication

Job areas

  • Software
  • Technology
  • Creative & Media
  • Engineering

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