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Technical Artist – Automotive HMI / Real-Time Graphics

  • Ottawa, ON
  • On-site
  • Posted May 12, 2026
  • 1 position

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Employment type
Full-time
Experience level
Mid-level · 2+ years
Posting language
English
Working hours
40 hours per week

Job summary

Design and implement next-generation instrument clusters and cockpit HMIs using DiSTI GL Studio. Collaborate with UX and engineering teams to translate design concepts into performant embedded assets and motion behaviors.

Job details

About the Role We’re looking for a Technical Artist who can bridge design and engineering to create production-ready digital cockpit experiences. This role blends visual storytelling, real-time graphics, animation, and embedded HMI development. If you love building interfaces that move, respond and feel alive — we’d like to meet you. What You’ll Work On Design and implement next-generation instrument clusters and cockpit HMIs Build interactive graphics and animations in DiSTI GL Studio Translate design concepts into performant embedded HMI assets Develop motion behaviors, transitions, widgets and visual systems Collaborate with UX, software and systems teams to support production programs Support concept vehicles, production HMIs, and advanced demonstrations Core Skills Strong experience in DiSTI GL Studio Understanding of real-time graphics pipelines and embedded HMI constraints Motion graphics, interaction design and visual systems thinking Shader/material understanding is a plus Comfortable working with designers and software engineers alike Bonus Skills Unity Crank Storyboard Unreal, Blender, TouchDesigner, After Effects Automotive HMI frameworks or cluster development experience Why Join OI Work on future-forward cockpit experiences, not generic dashboards Help define the visual language of next-generation vehicles Build HMIs seen by millions, not hidden internal tools Work alongside product visionaries, engineers and automotive pioneers

What you’ll do

Design and implement next-generation instrument clusters and cockpit HMIs using DiSTI GL Studio. Collaborate with UX and engineering teams to translate design concepts into performant embedded assets and motion behaviors.

Requirements

Requires strong experience in DiSTI GL Studio and a deep understanding of real-time graphics pipelines and embedded HMI constraints. Proficiency in motion graphics and interaction design is essential, with knowledge of shaders and 3D tools being a plus.

Listed skills

  • Time · Preferred
  • Technical · Preferred
  • Teams · Preferred
  • Production · Preferred
  • Software · Preferred
  • Development · Preferred
  • future · Preferred
  • Visual Storytelling · Preferred
  • Organization · Preferred
  • Attention to detail · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • DiSTI GL Studio
  • Real-time Graphics
  • Embedded HMI
  • Motion Graphics
  • Interaction Design
  • Visual Systems Thinking
  • Shader Development
  • Material Understanding
  • Unity
  • Crank Storyboard
  • Unreal Engine
  • Blender
  • TouchDesigner
  • After Effects
  • Automotive HMI Frameworks
  • Cluster Development

Job areas

  • Engineering
  • Art & Design
  • Technology
  • Software
  • Transportation

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