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- Employment type
- Full-time
- Experience level
- Lead · 12+ years
- Minimum education
- Bachelor’s degree
- Posting language
- English
- Working hours
- 40 hours per week
Job summary
The expert level artist will create and oversee complex architectural and organic environments while defining production standards and pipelines. They will also mentor senior and intermediate artists and act as a technical reference to solve performance and design challenges.
Job details
Interested in creating complex, stylized architectural and organic environments for an all-new experience belonging to a popular video game franchise? Join our environment team as its most senior hands-on artist and lead by example, mentoring Senior and Intermediate artists, and setting the bar for what the team builds. Why Choose Reflector: Make your mark on an iconic IP. The game we’re developing belongs to a cherished Bandai Namco IP with a fanbase in the millions! You’re responsible for shaping environments and setting the standards to make sure they never disappoint. Push your craft even further. Take on the project’s most ambitious architectural and organic environments, from ideation to final polish, while defining the standards and pipelines the entire environment team will rely on. Enjoy more than just meetings. We’re all for hybrid setups, but endless Teams calls aren’t our thing. We like to kick off milestones, collaborate, fast-track ideas, share progress (snacks, too!), and celebrate achievements live and in-person. Feel supported on all fronts. Not only can you count on your team to help you solve the most creative of challenges, but we’ve also got you covered with generous health and dental coverage and ample time off starting from day one. How You’ll Spend Your Days: Creating and overseeing the production of complex architectural and organic environments that deliver exemplary visual storytelling at project scale. Defining and evolving the environment discipline’s standards, pipelines, and best practices; driving their adoption across the team. Coaching and mentoring senior and intermediate artists, sharing your expertise to raise the whole team’s skill level. Acting as the go-to technical and artistic reference to solve the toughest frame rate, memory, and design-spec challenges when the usual fixes fall short. Collaborating closely with design, tech, and the art director to ensure the game’s visual style remains consistent and top tier. What You Offer: A solid understanding of the French language. You must be legally authorized to work in Canada. A minimum of 12 years of experience as an Environment Artist on AA or AAA games, having had substantial experience mentoring others or as a technical lead. You’ve shipped at least two games as an Environment Artist, ideally on AAA console titles, from ideation through delivery. A bachelor’s degree or college diploma in graphic design, art, or equivalent training or experience. Exceptional command of form, structure, and silhouette, with a proven ability to set and enforce quality standards for the discipline. If you’re ready to take the next step in your level artist career, apply now. Have questions? Reach out to me at: Eric Bélair 514-647-9069 ebelair@reflectorentertainment.com Or message me on LinkedIn for a confidential chat at: https://www.linkedin.com/in/ericbelair2/
What you’ll do
The expert level artist will create and oversee complex architectural and organic environments while defining production standards and pipelines. They will also mentor senior and intermediate artists and act as a technical reference to solve performance and design challenges.
Requirements
Candidates must have at least 12 years of experience as an Environment Artist on AA or AAA games, including experience in a leadership or mentoring role. A bachelor's degree or equivalent training in graphic design or art is required, along with legal authorization to work in Canada.
Benefits
- Health coverage
- Dental coverage
- Ample time off
Listed skills
- Architectural Design · Preferred
- Quality assurance · Preferred
- Collaboration · Preferred
- Pipeline Development · Preferred
- Visual Storytelling · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Environment art
- Visual storytelling
- Mentoring
- Technical leadership
- Architectural design
- Organic modeling
- Pipeline development
- Performance optimization
- Frame rate management
- Memory management
- Art direction
- Level design
- Quality assurance
- Collaboration
- Stylized art
- AAA game development
- Pipelines
- Ideation
- AAA Video Games
- Visual Storytelling
- Design Specifications
- French Language
- Graphic Design
- Mentorship
- Coaching
Job areas
- Creative & Media
- Art & Design
- Software
- Technology
- Event Expert
- Artist / Illustrator
- Visual Artists
- Fine Artists, Including Painters, Sculptors, and Illustrators
