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Respawn Entertainment

Verified Job Source

San Fernando Valley, California

Computer Games
501–1,000 people

About

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Open positions

Sound Designer (Star Wars Jedi)

Hybrid · Vancouver

Design, edit, and integrate interactive sound effects for gameplay systems, characters, and environments using Reaper and Wwise. Collaborate with cross-disciplinary teams to balance and mix audio to ensure narrative and gameplay consistency.

Senior Encounter Designer (Star Wars Jedi)

Hybrid · Vancouver

The role involves creating imaginative and challenging combat encounters and owning their technical implementation within Unreal Engine 5. The designer will collaborate with cross-functional teams to leverage AI systems and solve complex technical and creative problems to enhance the player experience.

Assistant Producer - Cosmetics (Apex Legends)

On-site · Vancouver

Coordinate the development and delivery of cosmetic content for Apex Legends by partnering with internal art teams and external partners. Support planning, tracking, and day-to-day execution using production tools to unblock the team.

Associate Producer - Cosmetics (Apex Legends)

On-site · Vancouver

Manage the day-to-day production and execution of cosmetic content workstreams for Apex Legends. Coordinate between internal art teams and external partners to ensure high-quality delivery and risk mitigation.

Principal Materials Artist (Apex Legends)

On-site · Vancouver

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind critically accla…

Lead Animation Engineer (Apex Legends)

On-site · Vancouver

Lead a team of animation engineers to drive the evolution and modernization of the Apex Legends animation system. Architect, implement, and maintain scalable animation systems in C++ while collaborating across disciplines to optimize performance and workflows.

Lead UI Engineer

On-site · Vancouver

Lead and manage a team of UI engineers while owning the technical quality and maintenance of core UI tools and engine systems. Collaborate with cross-functional teams like UX and Art to develop new features and align technical roadmaps with production goals.

Lead UI Engineer (Apex Legends)

On-site · Vancouver

Lead and manage a team of UI engineers while owning the technical quality and maintenance of core UI tools and engine systems. Collaborate with cross-functional teams to develop long-term technical strategies and align roadmaps with production stakeholders.

Gameplay Engineer (Apex Legends)

On-site · Vancouver

Develop gameplay features based on designer visions and maintain the existing codebase and systems. Collaborate with multidisciplinary teams to improve game accessibility and write technical design documents.

Senior Game Designer (Star Wars Jedi)

Hybrid · Vancouver

Work with various teams to create the next Star Wars adventure, focusing on combat encounters and their technical implementation. Solve technical and creative problems while becoming an expert on encounter and AI systems.

Principal Technical Artist - Tools (Apex Legends)

On-site · Vancouver

The Principal Technical Artist will collaborate with end-users to identify challenges and opportunities, while also designing and maintaining art pipelines and custom tools. They will provide technical support and help teams transition content to newer workflows.

Producer - Maps (Apex Legends)

On-site · Vancouver

The Maps Producer will drive production for multiple features and support cross-functional world development. They will facilitate communication across teams, manage schedules, and address potential roadblocks to ensure development goals are met.

Game Security Analyst (Apex Legends)

On-site · Vancouver

The Game Security Analyst will support anti-cheat initiatives for Apex Legends by guiding resource use against cheaters and monitoring game health metrics. They will also investigate reported cheaters and document trends in cheating behavior.