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Respawn Entertainment

Verified Job Source

San Fernando Valley, California

Computer Games
501–1,000 people

About

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Open positions

Gameplay Engineer (Apex Legends)

On-site · Vancouver

Develop, prototype, and polish high-quality player-facing gameplay features for a live-service multiplayer game. Collaborate with cross-disciplinary teams to implement reliable and performant gameplay systems while resolving complex bugs.

Build Engineer (Apex Legends)

On-site · Vancouver

Develop and orchestrate deployment workflows and automate the technical build pipeline using C# and Groovy. Troubleshoot performance and stability issues in development and release branch environments to ensure smooth game releases.

Senior Software Engineer- Generalist (Apex Legends)

Hybrid · Vancouver

Drive the development of foundational technologies to improve the performance and stability of Apex Legends. Collaborate with cross-functional teams to design and maintain gameplay and engine systems across consoles and dedicated servers.

Senior VFX Artist (Apex Legends)

On-site · Vancouver

Create and implement high-quality real-time VFX for character abilities, weapons, and seasonal content for Apex Legends. Mentor and guide the VFX team's career development while collaborating with Art, Design, and Engineering to maintain visual quality.

Gameplay Engineer (Apex Legends)

On-site · Vancouver

Develop gameplay features based on designer visions and maintain the existing codebase and systems. Collaborate with multidisciplinary teams to improve game accessibility and write technical design documents.

Concept Hard Surface Artist - (Apex Legends)

On-site · Vancouver

The Concept Artist will create compelling hard surface designs and cosmetics that align with the visual identity of Apex Legends. They will collaborate with art leads and cross-disciplinary teams to deliver production-ready assets while supporting gameplay and narrative goals.

Sound Designer (Star Wars Jedi)

Hybrid · Vancouver

Design, edit, and integrate interactive sound effects for gameplay systems, characters, and environments using Reaper and Wwise. Collaborate with cross-disciplinary teams to balance and mix audio to ensure narrative and gameplay consistency.