C++ Software Engineer - Remote Desktop Software
The C++ Software Engineer will build high-performance remote desktop software that provides an experience similar to using a local computer. The role involves addressing infrastructure challenges and contributing to the product's development.
- Remote
- Canada
- Posted Jul 15, 2026
- 1 position
Job summary
About Us Softdrive is a startup on a mission to make powerful compute accessible to every enterprise, without the complexity or cost that has defined the VDI industry for decades. We build and stream high-performance virtual desktops to any device, across cloud, on-premises, and hybrid environments, so teams can stay productive from anywhere without being constrained by their hardware. Our performance is 5x faster and our setup time is 80% shorter than the legacy industry players. We deliver the lowest total cost of ownership in the market, handle GPU- and CPU-intensive workloads at scale, and eliminate the burden of physical hardware management. We’re proud to build in partnership with Oracle, NVIDIA, and Autodesk. Joining Softdrive means working on hard infrastructure problems that actually matter, at a company early enough that your work shapes the product, the team, and the culture. We move fast, operate with high ownership, and are building something the industry's biggest players haven't been able to crack. About the Role Softdrive is looking for a driven C++ software engineer to build the world’s best remote desktop software. Softdrive’s custom UDP-based remote desktop software aims to make the experience of controlling a remote computer essentially indistinguishable from having it right in front of you. We’re achieving this through ultra-low latency in the range of 10-40 ms, support for over 144 FPS, crisp visual quality with high bitrate encoding and HDR support, all while supporting up to 4 monitors. Qualifications C++20 Advanced programming concepts such as multithreading, pipelining, performance analysis Win32 api or the equivalent with another OS One of the following Mobile development with C++ (Android/iOS) Device driver development C++ graphics interfaces (Qt, Imgui, etc) Nice to Have Video codec: FFmpeg, Intel MFX, AMD AMF, Nvidia NVENC/NVDEC. Audio codec: FFmpeg, Opus Hardware apis (e.g. Windows WASAPI and MediaFoundation) Device drivers Graphics apis (DirectX, Metal, Vulkan, OpenGL) Security and Cryptography Networking (boost asio, sockets, tcp, udp) CMake or other C++ build systems
What you’ll do
The C++ Software Engineer will build high-performance remote desktop software that provides an experience similar to using a local computer. The role involves addressing infrastructure challenges and contributing to the product's development.
Requirements
Candidates should have advanced knowledge of C++ and experience with multithreading and performance analysis. Familiarity with various APIs and development environments, particularly in mobile and graphics, is also required.
Other relevant skills
Identified from the job description. Confirm important requirements above.
- C++20
- Multithreading
- Pipelining
- Performance Analysis
- Win32 Api
- Mobile Development
- Device Driver Development
- C++ Graphics Interfaces
- Video Codec
- Audio Codec
- Hardware Apis
- Graphics Apis
- Security
- Cryptography
- Networking
- CMake
Job areas
- Technology
- Software
- Engineering
Additional details
- Minimum experience
- 2+ years
- Posting language
- English
- Working hours
- 40 hours per week
- Location requirements
- Country, Canada
- Application method
- Direct apply is available
