Back to job search
Disneyland Paris logo
Disneyland ParisVerified Job Source

Motion Editor - ILM Vancouver

  • Vancouver, BC
  • Hybrid
  • Posted Jun 9, 2026
  • 1 position

$67,000–$85,700 / year

Opens an external site

Sign in to save this job
Employment type
Full-time
Experience level
Mid-level · 2+ years
Minimum education
Bachelor’s degree
Apply by
Dec 9, 2026
Posting language
English
Working hours
40 hours per week
Office presence
3 days per week
Location requirements
Country, Canada

Job summary

The Motion Editor is responsible for retargeting and editing body motion for realistic performances in a non-destructive manner. This includes blending motions and adjusting interactions between characters, props, and environments to ensure high-quality animation.

Job details

Job Posting Title: Motion Editor - ILM Vancouver Req ID: 10153246 Job Description: This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. POSITION SUMMARY ILM Vancouver is looking for a Motion Editor (Motion Capture Animator) to join our team based in our Coal Harbour studio. This candidate will have proven experience in high end film/VFX or video game industry. The main responsibility will be to retarget and edit body motion of realistic motion-captured based performances in a non-destructive way and deliver animations to a high quality standards. We are also expecting the candidate to show solid knowledge about motion blending. The Motion Editor will focus predominantly on human, props and bipedal characters, extending to quadrupeds when required. PRIMARY RESPONSIBILITIES * Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently * Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work * Adjusting interaction and contacts between characters/props/environment/terrain * Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight * Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips JOB REQUIREMENTS EDUCATION / EXPERIENCE: * Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience * Previous experience using MotionBuilder, Blender, Nuance and/or Maya with motion-captured performances * Proven experience in high end film VFX and an up to date showreel. REQUIRED SKILLS / COMPETENCIES: * Solid understanding of retargeting techniques * Good understanding of the principles of animation * Attention to detail and communication skills * Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues * Sharp eyes for motion, timing and posture * Background in using Maya,Blender, Nuance and/or Motion Builder * Background in using Linux and Vicon Shogun Post is a plus * Excellent collaborative skills * Eagerness to learn and develop PREFERRED SKILLS / COMPETENCIES: * Experience with Mocap animation * Maya Experience TECHNICAL SKILLS: * Solid knowledge about Retargeting and Blending techniques As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required. JoinILM The hiring range for this position in Vancouver is C$67,000 to C$85,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered. Job Posting Segment: ILM Vancouver Job Posting Primary Business: ILM Vancouver Primary Job Posting Category: Motion Capture - Studios Employment Type: Full time Primary City, State, Region, Postal Code: Vancouver, BC, Canada Alternate City, State, Region, Postal Code: Date Posted: 2026-06-09

What you’ll do

The Motion Editor is responsible for retargeting and editing body motion for realistic performances in a non-destructive manner. This includes blending motions and adjusting interactions between characters, props, and environments to ensure high-quality animation.

Requirements

Candidates should have a degree in Computer Science, Animation, or equivalent experience with a proven track record in high-end film VFX or video games. Proficiency in MotionBuilder, Maya, or Blender and a strong understanding of retargeting techniques are required.

Benefits

  • Medical
  • Financial

Listed skills

  • collaborative · Preferred
  • Technical · Preferred
  • visualisation · Preferred
  • Problem solving · Preferred
  • Organization · Preferred
  • Attention to detail · Preferred
  • responsibility · Preferred
  • Communication · Preferred
  • Time · Preferred
  • Linux · Preferred
  • Communication Skills · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Motion Capture Animation
  • Retargeting
  • Motion Blending
  • MotionBuilder
  • Blender
  • Maya
  • Nuance
  • Animation Principles
  • Vicon Shogun Post
  • Linux
  • Body Motion Editing
  • Character Animation

Job areas

  • Creative & Media
  • Art & Design
  • Technology

More jobs from Disneyland Paris

See all jobs from Disneyland Paris