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Torn Banner Studios

Verified Job Source

Creators of Chivalry: Medieval Warfare and Chivalry 2, based in Toronto, Canada.

Toronto, Ontario

Computer Games
51–200 people

About

Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community. We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from the thunder of cavalry charges, to storms of flaming arrows, castle sieges and more!

Open positions

Producer

Remote · Ontario, Canada, Quebec, Quebec, Canada

The Producer will support production, technical, and design teams by coordinating day-to-day development activities and tracking project deliverables. They are responsible for facilitating communication between disciplines, managing project scope, and driving the resolution of technical risks and dependencies.

Senior Technical Level Designer

Remote · Ontario, Canada, Quebec, Quebec, Canada

The Senior Technical Level Designer will own the technical implementation and architecture of gameplay-focused level actors and Blueprints in Unreal Engine 5. They will act as a bridge between Level Design and Engineering to ensure systems are performant, scalable, and aligned with multiplayer best practices.

UI Designer

Remote · Ontario, Canada, Quebec, Quebec, Canada

You will design and implement game UI, menus, HUDs, and widgets directly within Unreal Engine. You will also collaborate with designers and programmers to ensure interfaces are responsive, intuitive, and consistent with the game's visual identity.

Senior UI Programmer

Remote · Ontario, Canada, Quebec, Quebec, Canada

You will own the development and improvement of UI systems and player-facing experiences for a large-scale multiplayer game. This involves collaborating with cross-functional teams to implement responsive, performant, and intuitive UI features.

Senior Lighting Artist

Remote · Ontario, Canada

The Senior Lighting Artist will design and implement realistic lighting for multiplayer environments to enhance atmosphere, gameplay readability, and player immersion. They will collaborate with cross-functional teams to optimize rendering performance and maintain consistent visual quality across all platforms.

Senior Technical Artist

Remote · Ontario, Canada

The Senior Technical Artist will bridge the gap between creative vision and technical implementation by designing and optimizing pipelines, shaders, and workflows. They will also act as a technical liaison between art, engineering, design, and production teams to ensure high-quality, performant content.