Senior Modeler/Surfacer (Feature - Environments)
- British Columbia, Canada
- Remote
- Posted Sep 27, 2026
- 1 position
$1,595–$1,850 / week
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- Employment type
- Full-time
- Experience level
- Mid-level · 2+ years
- Minimum education
- Bachelor’s degree
- Posting language
- English
- Working hours
- 40 hours per week
- Seniority
- Mid-Senior level
Job summary
Create hard-surface models, sculpted assets, procedural tree models, sets, props, and scatter setups that meet production references and artistic goals. Ensure assets follow specifications and art direction, incorporate feedback, support team mentoring and documentation, and meet deadlines while escalating workflow issues or delays.
Job details
Overview WildBrain Studios is looking for a Senior Modeler/Surfacing Artist - Environments to join our team! In this role, you will have exceptional skills and experience in modeling in Maya, Zbrush and have knowledge on how to setup procedurals in Houdini. You will create Set models & Props, as well as scatter setups that accurately represent the artistic goals and story concepts of the production. This role will be reporting to the Line Producer. Find a job that lets your imagination run wild! WildBrain Studios produces fan-favorite animation and award-winning content that kids and families love in every corner of the globe. We love what we do and it shows in the quality content we produce! Our custom-built Vancouver studio in beautiful British Columbia is a wonderful backdrop for our artists, but it doesn’t end there, we have employees working remotely across BC, Canada, and the world! Our artist-centric culture means we invest in our people, we provide training and growth opportunities, a healthy work-life balance, and fun activities throughout the year to meet, mingle and get creative with your team. If you like what you are reading so far, well buckle up, we’re just getting started! Responsibilities & Qualifications What You’ll Do: Hard surface models in Maya according to model sheets. Sculpt models with Zbrush according to the references provided. Model trees procedurally with Houdini. Ensure assets are on-spec, conforming to art direction Implement feedback from Lead Alert Lead Modeler/Surfacer of any issues encountered that would impede workflow Assist Modeling Supervisor/Lead with mentoring modelers as needed Assist with maintain department wiki Meet production deadlines and alert asset coordinator of any foreseen delays Carry out duties in a professional and positive manner What You’ll Bring: 2+ years of experience with modeling & texturing in animation, film, or games industry Bachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study and/or equivalent job experience Highly motivated, pro-active, with a solid work ethic and positive attitude Good knowledge of the production process and pipeline Excellent communication and collaborative skills Ability to multitask, prioritize and manage time efficiently Excellent visual skills and attention to detail Encouraging attitude towards feedback and new initiatives Attentive and active listening Nice to Have Experience with Speedtree or any other L-Systems generators Experience with clay sculpting Knowledge of surfacing and grooming pipelines This is a Union position and the terms and conditions of employment are covered by a collective agreement. _________________________________________ Why WildBrain Pay Range: $1595- $1850, CAD per week based on a 40-hour work week. Candidates are paid within the range posted, but their exact pay will vary based on the level, responsibilities and expectations of the role. We also take into consideration the experience and skills that individual brings, with consideration of our internal equity. We make sure to take care of all our hard-working Wild Brains by offering a comprehensive benefits package and a workplace culture that values our employees’ wellbeing. Our staff enjoy RRSP matching, multi-tiered benefits so you can pick the coverage that’s best for you, free mental health resources, and additional perks like regular events to connect our teams virtually, and in-person. Learn more about our benefits here and IATSE Local 938 site. In short – life is good on the Wild side! Visit wildbrain.com/studios to learn more! ___ " WildBrain Studio provides an atmosphere free from barriers to promote inclusion, equity and diversity. We demonstrate our commitment to this by providing a supportive work environment and a culture that welcomes and encourages equal opportunities for all employees. WildBrain Studio also accommodates people with disabilities throughout the selection process. Should you require accommodation, please let us know your requirements when contacted.”
What you’ll do
Create hard-surface models, sculpted assets, procedural tree models, sets, props, and scatter setups that meet production references and artistic goals. Ensure assets follow specifications and art direction, incorporate feedback, support team mentoring and documentation, and meet deadlines while escalating workflow issues or delays.
Requirements
Applicants need at least two years of modeling and texturing experience in animation, film, or games, plus a relevant bachelor's degree or equivalent experience. They should have strong visual judgment, knowledge of production pipelines, effective communication and collaboration skills, and the ability to prioritize work and respond constructively to feedback.
Benefits
- RRSP Matching
- Multi-Tiered Benefits Coverage
- Free Mental Health Resources
- Team Events
Listed skills
- Communication · Preferred
- Time management · Preferred
- Attention to detail · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Hard-Surface Modeling
- Maya
- ZBrush
- Houdini
- Procedural Modeling
- Texturing
- Set Modeling
- Prop Modeling
- Sculpting
- Asset Scattering
- Art Direction
- Production Pipeline
- Mentoring
- Communication
- Time Management
- Attention to Detail
Job areas
- Creative & Media
- Art & Design
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