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Behaviour InteractiveVerified Job Source

Senior UX Designer – Blight: Survival

The Senior UX Designer will own the end-to-end UX process for Blight: Survival, from initial concepts and wireframes to polished interaction visions. They will collaborate with cross-discipline teams to create intuitive, accessible, and emotionally engaging player experiences.

  • On-site
  • Montréal, QC
  • Posted Aug 18, 2026
  • Apply by Sep 17, 2026
  • 1 position

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Job summary

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment! At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. As a Senior UX Designer on Blight: Survival, you’ll empower both players and the development team by shaping intuitive, elegant experiences across a vast and dynamic world of systems and interactions. You’ll define scalable UX frameworks, interaction patterns, and player flows, collaborating closely with designers, engineers, and artists to solve complex usability challenges and bring the game’s vision to life. This is a rare opportunity to leave a real mark. Blight: Survival is a bold, atmospheric experience where your UX work will directly shape how players survive, feel tension, and fight back. As the sole UX voice on the project, you’ll have full ownership to define the experience from the ground up: your vision, your impact, your legacy. In this role you will : Be responsible for UX from concept to delivery, from player flows and wireframes to prototypes and polished interaction visions. Shape intuitive, accessible, and emotionally engaging player experiences in close partnership with leadership and cross-discipline teams. Design UX solutions that balance player needs, product goals, and technical realities. Champion the player perspective to ensure every feature strengthens satisfaction, clarity, and enjoyment, collaborating closely with the Game design and UI Art teams. Turn user research and playtest feedback into focused, high-impact design improvements. Elevate UX craft across the team and studio by driving best practices, principles, and quality standards. What we're looking for : 8+ years of UX design experience in games. Strong grasp of player ‑ centered UX and player behavior, with the ability to translate insights into practical design solutions. Thoughtful problem solver with good attention to detail; proactive about identifying and addressing issues early. Collaborative and communicative, comfortable working in team settings and incorporating feedback. Reliable and adaptable, able to contribute quickly and effectively on projects with real constraints. Experienced with Figma, Adobe XD, and the Adobe Suite; motion experience is a plus.

What you’ll do

The Senior UX Designer will own the end-to-end UX process for Blight: Survival, from initial concepts and wireframes to polished interaction visions. They will collaborate with cross-discipline teams to create intuitive, accessible, and emotionally engaging player experiences.

Requirements

Candidates must have over 8 years of UX design experience specifically within the gaming industry. Proficiency in Figma, Adobe XD, and the Adobe Suite is required, along with a strong grasp of player behavior and user research.

Listed skills

  • UX designPreferred
  • FigmaPreferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • UX Design
  • Player-Centered Design
  • Wireframing
  • Prototyping
  • User Research
  • Figma
  • Adobe XD
  • Adobe Suite
  • Interaction Design
  • Player Flow Design
  • Usability Testing
  • Motion Design

Job areas

  • Creative & Media
  • Art & Design
  • Software
  • Technology
  • Engineering

Additional details

Minimum experience
10+ years
Apply by
Sep 17, 2026
Posting language
English
Working hours
40 hours per week
Seniority
Mid-Senior level