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Blackbird InteractiveVerified Job Source

Technical Designer (3-month contract)

Prototype and implement gameplay content including player abilities, scripted sequences, and interactable objects for a co-operative horror game. Collaborate with artists, designers, and engineers to optimize workflows and ensure technical constraints are met.

  • Remote
  • Canada
  • Posted Jun 25, 2026
  • 1 position

Job summary

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is looking for a Technical Designer to join our growing studio. We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game. Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content? If so, this role could be for you! \n Responsibilities * Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing. * Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible. * Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints * Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully Requirements * A minimum of 5 years in game development, with at least 2 years of Technical Design experience * Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks * Confidence and familiarity with modern text based scripting languages * Shipped at least one product, ideally an exploration and/or horror game * Self direction and a proven ability to thrive in a highly dynamic and technical environment * Strong interdisciplinary collaboration skills, including verbal and written skills Pluses * Experience developing or playing games with a cooperative gameplay focus * An innovator's heart, keen to create brand new things that haven't been done before * A love of contributing to high quality, rich gameplay experiences * Experience playing modern horror exploration games * Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.) \n $80,000 - $100,000 a year \n

What you’ll do

Prototype and implement gameplay content including player abilities, scripted sequences, and interactable objects for a co-operative horror game. Collaborate with artists, designers, and engineers to optimize workflows and ensure technical constraints are met.

Requirements

Requires at least 5 years of game development experience, including 2 years in Technical Design and at least one shipped product. Candidates must be proficient in text-based scripting and legally eligible to work and reside in Canada.

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Technical Design
  • Gameplay Prototyping
  • Scripting Languages
  • Game Flow Design
  • Interdisciplinary Collaboration
  • Bug Fixing
  • Effort Estimation
  • System Design

Job areas

  • Creative & Media
  • Software
  • Art & Design
  • Technology
  • Engineering

Additional details

Minimum experience
5+ years
Posting language
English
Working hours
40 hours per week