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Chef·fe d’équipe, artiste de niveaux

  • Montreal, Quebec, Canada
  • Remote
  • Posted Aug 21, 2026
  • 1 position

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Employment type
Full-time
Experience level
Senior · 5+ years
Posting language
English
Working hours
40 hours per week

Job summary

Lead and mentor a team of world builders and level artists to create immersive, high-quality environments while ensuring artistic consistency. Collaborate with design, narrative, and engineering teams to manage production workflows and deliver a memorable AAA gaming experience.

Job details

Lead and mentor a team of world builders and level artists to create immersive, high-quality environments while ensuring artistic consistency. Collaborate with design, narrative, and engineering teams to manage production workflows and deliver a memorable AAA gaming experience. Requires over 7 years of internal video game development experience with a focus on environment art or level architecture. Candidates must have successfully led teams on at least two shipped titles, preferably using Unreal Engine 4 or 5.

What you’ll do

Lead and mentor a team of world builders and level artists to create immersive, high-quality environments while ensuring artistic consistency. Collaborate with design, narrative, and engineering teams to manage production workflows and deliver a memorable AAA gaming experience.

Requirements

Requires over 7 years of internal video game development experience with a focus on environment art or level architecture. Candidates must have successfully led teams on at least two shipped titles, preferably using Unreal Engine 4 or 5.

Listed skills

  • Asset Management · Preferred
  • Photoshop · Preferred
  • interdisciplinary collaboration · Preferred
  • Team Leadership · Preferred
  • Project management · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Level Art
  • Environment Art
  • Team Leadership
  • Mentoring
  • Unreal Engine 5
  • 3D Studio Max
  • Maya
  • ZBrush
  • Substance
  • Photoshop
  • Level Architecture
  • Composition
  • Project Management
  • Interdisciplinary Collaboration
  • Asset Management
  • Game Development

Job areas

  • Creative & Media
  • Art & Design
  • Management & Leadership
  • Software
  • Technology

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