Chef·fe d’équipe, artiste de niveaux
- Montreal, Quebec, Canada
- Remote
- Posted Aug 21, 2026
- 1 position
Opens an external site
- Employment type
- Full-time
- Experience level
- Senior · 5+ years
- Posting language
- English
- Working hours
- 40 hours per week
Job summary
Lead and mentor a team of world builders and level artists to create immersive, high-quality environments while ensuring artistic consistency. Collaborate with design, narrative, and engineering teams to manage production workflows and deliver a memorable AAA gaming experience.
Job details
Lead and mentor a team of world builders and level artists to create immersive, high-quality environments while ensuring artistic consistency. Collaborate with design, narrative, and engineering teams to manage production workflows and deliver a memorable AAA gaming experience. Requires over 7 years of internal video game development experience with a focus on environment art or level architecture. Candidates must have successfully led teams on at least two shipped titles, preferably using Unreal Engine 4 or 5.
What you’ll do
Lead and mentor a team of world builders and level artists to create immersive, high-quality environments while ensuring artistic consistency. Collaborate with design, narrative, and engineering teams to manage production workflows and deliver a memorable AAA gaming experience.
Requirements
Requires over 7 years of internal video game development experience with a focus on environment art or level architecture. Candidates must have successfully led teams on at least two shipped titles, preferably using Unreal Engine 4 or 5.
Listed skills
- Asset Management · Preferred
- Photoshop · Preferred
- interdisciplinary collaboration · Preferred
- Team Leadership · Preferred
- Project management · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Level Art
- Environment Art
- Team Leadership
- Mentoring
- Unreal Engine 5
- 3D Studio Max
- Maya
- ZBrush
- Substance
- Photoshop
- Level Architecture
- Composition
- Project Management
- Interdisciplinary Collaboration
- Asset Management
- Game Development
Job areas
- Creative & Media
- Art & Design
- Management & Leadership
- Software
- Technology
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