Back to job search
Electronic Arts (EA) logo

Senior Technical Artist (Apex Legends)

  • Vancouver, BC
  • Hybrid
  • Posted Oct 9, 2026
  • 1 position

US$143,800–US$217,200 / year

Opens an external site

Sign in to save this job
Employment type
Full-time
Experience level
Senior · 5+ years
Posting language
English
Working hours
40 hours per week

Job summary

The Senior Technical Artist will drive excellence in character rigging and skinning while collaborating with animation and modeling teams to ensure high visual fidelity and performance. They will also develop automation tools and mentor junior staff to improve pipeline efficiency within a live service environment.

Job details

DIRECTOR, PE SHARED SERVICES Hyderabad, India Role ID 214164 Regular Employee People Experience & Workplaces GAME DESIGNER II Hyderabad, India Role ID 215680 Regular Employee EA Mobile - Slingshot Games (India) SOFTWARE ENGINEER, .NET - EA SPORTS FC Bucharest, Romania Role ID 216385 Regular Employee EA Studios - SPORTS PRINCIPAL FOUNDING ENGINEER, AI-NATIVE PRODUCT INCUBATION Offsite - UK, United Kingdom Role ID 216399 Regular Employee Marketing SOFTWARE ENGINEER INTERN (SUMMER 2027 - 8-MONTHS - SPORTS TECHNOLOGY - UNDERGRADUATE) Vancouver, Canada Role ID 216225 Intern - Temporary Employee EA Studios - SPORTS C++ SOFTWARE ENGINEER INTERN (UFC - VANCOUVER - SUMMER 2027 - 8-MONTHS) Vancouver, Canada Role ID 216226 Intern - Temporary Employee EA Studios - SPORTS C++ GAMEPLAY SOFTWARE ENGINEER CO-OP (FC - VANCOUVER - SUMMER 2027 - 8-MONTHS - UNDERGRAD) Vancouver, Canada Role ID 216230 Intern - Temporary Employee EA Studios - SPORTS C++ GENERALIST SOFTWARE ENGINEER CO-OP (FC - VANCOUVER - SUMMER 2027 - 8-MONTHS - UNDERGRAD) Vancouver, Canada Role ID 216231 Intern - Temporary Employee EA Studios - SPORTS SENIOR ACCOUNTANT I Hyderabad, India Role ID 215904 Regular Employee Finance EXPERIENCE DESIGNER, UI & UX Bucharest, Romania Role ID 216313 Regular Employee EA Studios - SPORTS ASSOCIATE EXPERIENCE DESIGNER @ EA SPORTS FC Bucharest, Romania Role ID 216368 Regular Employee EA Studios - SPORTS PLAYER EXPERIENCE, RESEARCH II Vancouver, Canada Role ID 216397 Regular Employee EA Studios - Quality Verification ART DIRECTOR - UNANNOUNCED 3A PROJECT Shanghai, China Role ID 216400 Regular Employee EA Studios - SPORTS REGIONAL LEAD PRODUCER - UNANNOUNCED 3A PROJECT Shanghai, China Role ID 216401 Regular Employee EA Studios - SPORTS PRODUCT ANALYST INTERN Hyderabad, India Role ID 216032 Intern - Temporary Employee EA Mobile - Slingshot Games (India) GAME DESIGN INTERN Hyderabad, India Role ID 216035 Intern - Temporary Employee EA Mobile - Slingshot Games (India) GAME DESIGNER Stockholm, Sweden Role ID 216326 Regular Employee EA Studios - DICE Stockholm DEVELOPMENT MANAGER @ EA SPORTS FC Bucharest, Romania Role ID 216389 Regular Employee EA Studios - SPORTS LEAD ENGINEER - ENGINEERING PRODUCTIVITY Manchester, United Kingdom Role ID 215804 Regular Employee EA Mobile - Playdemic AI SOFTWARE ENGINEER INTERN Hyderabad, India Role ID 215928 Intern - Temporary Employee EA Studios - Quality Verification

What you’ll do

The Senior Technical Artist will drive excellence in character rigging and skinning while collaborating with animation and modeling teams to ensure high visual fidelity and performance. They will also develop automation tools and mentor junior staff to improve pipeline efficiency within a live service environment.

Requirements

Candidates must have at least 5 years of experience in proprietary game engines and development environments. Proficiency in Python and experience with character rigging and skinning in Maya are required.

Benefits

  • Paid time off
  • Sick time
  • Paid company holidays
  • Paid parental leave
  • Medical insurance
  • Dental insurance
  • Vision insurance
  • Life insurance
  • Disability insurance
  • 401(k)
  • Retirement plan
  • Mental well-being support

Listed skills

  • Python · Preferred
  • Pipeline Development · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Character rigging
  • Skinning
  • Maya
  • Python
  • Technical art
  • Animation
  • Character modeling
  • Pipeline development
  • Automation
  • Tooling
  • Deformation integrity
  • Runtime performance
  • Mentoring
  • USD
  • Physics-based animation
  • Live service production
  • Character Rigging
  • Workflow Management
  • Character Art
  • Curiosity
  • Time Off Management
  • Resilience
  • Adaptability
  • Animations
  • Communication
  • Content Creation
  • Creativity
  • Development Environment
  • Game Engine
  • Leadership
  • Scalability
  • Python (Programming Language)
  • Mathematics
  • Autodesk Maya
  • Physics
  • Deformation
  • Troubleshooting (Problem Solving)
  • Rigging
  • Skinning (Animation)
  • Teamwork

Job areas

  • Software
  • Technology
  • Creative & Media
  • Art & Design
  • Engineering
  • Technical Artist
  • Rigger
  • Riggers and Cable Splicers
  • Riggers

More jobs from Electronic Arts (EA)

See all jobs from Electronic Arts (EA)