Opens an external site
- Employment type
- Full-time
- Experience level
- Senior · 7+ years
- Posting language
- English
- Working hours
- 40 hours per week
- Location requirements
- Country, Canada
Job summary
Design UI/UX improvements and features across the full product experience from concept to production. Own the product roadmap, milestones, and timeline while contributing to the shared library of front-end components.
Job details
About the role Fellow is the collaborative meeting assistant that helps teams make the moments before, during, and after meetings valuable. Behind our simplicity is a significant amount of complexity that spans devices, platforms, permissions, and integrations. Our job is to make it feel effortless and magical. Designers at Fellow have unusually broad ownership. We don't have a traditional product function where you're handed requirements to execute. Instead, designers identify problems, shape the direction, propose solutions, and work closely with others to bring them to market. This role suits someone who is energized by ambiguity and wants to own outcomes end to end. If you prefer tight specs and a clean handoff, this isn't the right fit. If you want to take a problem from first sketch to shipped product and stand behind the result, read on. We're looking for strong product judgment, exceptional interaction and visual design skills, and the ability to take ambiguous problems from early thinking through shipped product. What you'll do Design UI/UX improvements and features across the full product experience, from early concept through shipped product. Create functioning, realistic prototypes with world-class visual design polish. Use coding tools to ship front-end improvements and small features to production. Contribute to and improve a shared library of front-end tokens, components, and patterns. Adapt experiences across a variety of surfaces including web, desktop, mobile, and our Chrome Extension. Use product data, user anecdotes, and competitor positioning to propose new initiatives. Own the product roadmap, milestones, timeline, and issues for your team's work. What you need 7+ years experience designing software across different devices and surfaces. Comfortable leading without authority and being directly responsible for your team's success. Effective written and verbal communication skills, as we're a remote-first company. Mastery of visual design, color theory, layout composition, information hierarchy, and interaction design. Familiarity with code and experience creating production-quality prototypes. Why Fellow? At Fellow, we invest in the people who make our mission possible: Fair, competitive compensation — we benchmark against the market and pay fairly for every role. Health and dental coverage, including prescription drugs and life insurance. Parental leave — 12 weeks of paid leave at 80% of salary for any parent welcoming a child into their family. Time to recharge — three weeks of vacation, paid sick leave, and a paid company-wide break at the end of the year. Remote-first flexibility — Work remotely within Canada. Room to grow — learning budgets, lunch-and-learns, and the freedom to own your work end to end.
What you’ll do
Design UI/UX improvements and features across the full product experience from concept to production. Own the product roadmap, milestones, and timeline while contributing to the shared library of front-end components.
Requirements
Requires 7+ years of experience designing software across various devices and surfaces. Candidates must possess mastery of visual and interaction design, along with familiarity with coding for production-quality prototypes.
Benefits
- Health coverage
- Dental coverage
- Prescription drug coverage
- Life insurance
- Paid parental leave
- Vacation time
- Paid sick leave
- Paid company-wide break
- Learning budget
- Lunch-and-learns
Listed skills
- Leadership · Preferred
- Visual Design · Preferred
- Communication Skills · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- UI/UX design
- Interaction design
- Visual design
- Prototyping
- Front-end development
- Product strategy
- Product roadmap management
- Color theory
- Layout composition
- Information hierarchy
- Coding
- Communication skills
- Leadership
- User research
- Product Roadmaps
- Visual Design
- Visual Composition
- Interaction Design
- Medical Prescription
- User Interface (UI)
- User Experience (UX)
- Verbal Communication Skills
- Teamwork
- Color Theory
Job areas
- Software
- Art & Design
- Technology
- Creative & Media
- Product Designer
- Product and Garment Designers
- Commercial and Industrial Designers
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