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Senior Unreal Programmer

  • Quebec, Canada
  • Remote
  • Posted Jun 9, 2026
  • 1 position

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Employment type
Full-time
Experience level
Lead · 10+ years
Minimum education
Bachelor’s degree
Posting language
English
Working hours
40 hours per week

Job summary

Act as a technical reference for the programming team, solving complex challenges and defining technical solutions for console platforms. Responsibilities include optimizing performance, managing console toolchains, and maintaining integrations with first-party services.

Job details

Company DescriptionWe’re looking for an impact player!Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the next level.We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms. We take care of our people4.5-day workweek year-round (Friday afternoons off);A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site — the choice is yours;Up to 7 weeks of vacation per year, plus sick days and personal days — your well-being matters to us;Comprehensive group insurance coverage from day one;RRSP contribution program;$400 allowance for ergonomic equipment purchases. Life at the studioAccess to chair massages, fresh fruit and snacks, a gym, sports activities, and more;Regular presentations on projects and new developments — we keep our teams informed about what’s happening at Frima;Close-knit, caring, and inclusive teams, even remotely;Come discover the rest for yourself!Job DescriptionWhat your weeks will look likeParticipate in daily Scrum meetings to kick off the day and ensure effective alignment on priorities;Act as a technical reference for the programming team by supporting programmers in solving complex challenges and sharing best practices;Collaborate with the Lead Programmer to define technical solutions aligned with project needs and production constraints;Participate in code reviews with various team members;Identify and resolve performance issues related to CPU, GPU, and console memory usage;Take ownership of certain technical decisions independently and contribute to the project's technical direction on console platforms;Develop and maintain integrations between Unreal Engine and console toolchains and pipelines;Debug issues related to new console hardware and Xbox and PlayStation operating system updates;Maintain configurations and integrations with first-party services (Microsoft and Sony).QualificationsWhat we’re looking forUniversity or college degree in computer science or equivalent;Minimum of ten (10) years of experience in a programming role;Strong understanding of the various hardware and software layers involved in the execution of a console video game;Comfortable working within long-term development cycles;Extensive experience with Unreal Engine;Strong experience in console game development;Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners;Ability to travel abroad when required. What we value in our teamAbility to handle multiple requests simultaneously and manage priorities;Excellent stress management in a fast-paced environment;Strong collaboration and communication skills with multidisciplinary teams;Strong interest in mentorship.Additional InformationCome and make a difference with us! #FrimaLifeFind out more about us: https://frimastudio.com/a-propos/About our culture: https://vimeo.com/766900522?share=copyLe The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

What you’ll do

Act as a technical reference for the programming team, solving complex challenges and defining technical solutions for console platforms. Responsibilities include optimizing performance, managing console toolchains, and maintaining integrations with first-party services.

Requirements

Requires a degree in computer science and at least ten years of programming experience, specifically with Unreal Engine and console development. Candidates must be proficient in both English and French and be able to travel abroad if necessary.

Benefits

• 4.5-day workweek • Flexible work environment • Up to 7 weeks of vacation per year • Sick days • Personal days • Comprehensive group insurance • RRSP contribution program • Ergonomic equipment allowance • Chair massages • Fresh fruit and snacks • Gym access • Sports activities

Listed skills

  • caring · Preferred
  • French · Preferred
  • Technical · Preferred
  • Collaboration · Preferred
  • Teams · Preferred
  • Integrations · Preferred
  • Communication · Preferred
  • Development · Preferred
  • Communication Skills · Preferred
  • C++ · Preferred
  • Flexible · Preferred
  • English · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Unreal Engine
  • C++
  • Console Game Development
  • CPU/GPU Optimization
  • Memory Management
  • Xbox Development
  • PlayStation Development
  • Scrum
  • Code Review
  • Technical Leadership
  • Mentorship
  • English Proficiency
  • French Proficiency

Job areas

  • Software
  • Technology
  • Creative & Media
  • Engineering

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