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Frima

Verified Job Source

Nouveaux territoires de jeu | New Gaming Territories

Quebec, Quebec

Computer Games
201–500 people

About

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our ability to marry our creative boldness with our expertise in data and market analysis in the development of PC/Console and Mobile games. This synergy allows us to always have the right target in our sights, and to hit the bull's eye. Giants like Epic Games, Microsoft and Amazon trust us. Frima also offers challenging careers with excellent opportunities for advancement in game design, programming, visual design, 2D/3D art and animation, and more. We believe that a true work-life balance is what allows our team to innovate and entertain, day in and day out. Facebook: http://facebook.com/frimastudios Instagram: https://www.instagram.com/frimastudio Jobs: https://frimastudio.com/en/careers/

Open positions

Unreal Programmer

Remote · Quebec, Quebec, Canada

Develop robust systems and high-quality code for games, including the creation of prototypes and new features. Integrate 3D models, animations, and UI while contributing to tools that improve team efficiency.

Unreal Programmer

Remote · Quebec, Quebec, Canada

The programmer will participate in development meetings to discuss ongoing work and contribute to the creation of prototypes and new features. They are also responsible for developing robust, high-quality code and integrating various game assets while ensuring system efficiency.

Technical Animator

Remote · Quebec, Quebec, Canada

Develop, test, and maintain animation systems and technical tools for DCC and game engines. Collaborate with animators and programmers to integrate animations and ensure they meet technical and aesthetic constraints.

Technical Animator

Remote · Quebec, Quebec, Canada

Develop, test, and maintain animation systems while providing technical support for animation tools and game editors. Collaborate with animators and programmers to integrate animations into game engines and ensure they meet technical and aesthetic constraints.

Quality Assurance Technician

On-site

Ready to explore new gaming territories? Frima is looking for a quality assurance technician to join a team working on one of our biggest projects! We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms. We take care of our people 4.5 days of work per week, year-round. (Friday pm off); Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours; Up to 7 we…

Lead Game Designer

Remote · Quebec, Quebec, Canada

Lead the design team by implementing technical and conceptual approaches to achieve the project vision while managing production constraints. Oversee deliverables, provide coaching to the team, and serve as the primary point of contact for partners.

Lead concepteur.trice de jeu

Remote · Quebec, Quebec, Canada

Lead the game design team by determining technical and conceptual means to achieve project vision while respecting production constraints. Manage team progress, provide continuous coaching and feedback, and act as the primary point of contact for partners.

Senior Unreal Programmer

Remote · Quebec, Canada

Act as a technical reference for the programming team, solving complex challenges and defining technical solutions for console platforms. Responsibilities include optimizing performance, managing console toolchains, and maintaining integrations with first-party services.

Lead Unreal Programmer

Remote · Quebec, Canada

Lead and mentor a team of programmers while remaining hands-on in the technical development of a mobile video game. Act as the main technical point of contact for partners and collaborate with multidisciplinary teams to ensure optimal project integration.