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Mobile Game Developer (Remote)

  • Canada
  • Remote
  • Posted Jul 26, 2026
  • 1 position

US$50–US$120 / hour

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Employment type
Contract
Experience level
Entry, Junior · 0+ years
Posting language
English
Working hours
40 hours per week
Seniority
Associate

Job summary

Develop and optimize 2D mobile and web games using the Cocos2d-x framework and C++. Responsibilities include implementing game mechanics, debugging logic, and collaborating with designers to integrate art assets.

Job details

Role: Mobile Game Developer (Remote) Location: Remote (Work from Anywhere) Job Type: Contract Payout: $50 - $120/hour Role Overview: We are hiring for one of our clients, seeking a Cocos2d-x Junior Game Developer to work on a contract basis. The role involves developing and optimizing 2D games using the Cocos2d-x framework for mobile and web platforms. Responsibilities include implementing game mechanics, debugging issues, and collaborating with designers and other developers. Key Responsibilities: • Develop and maintain game features using Cocos2d-x and C++. • Optimize game performance for smooth gameplay across devices. • Debug and resolve issues in game logic, rendering, and physics. • Collaborate with designers to implement art assets and animations. • Conduct unit testing and ensure code quality through best practices. Required Skills & Qualifications: • Proficiency in Cocos2d-x and C++ for game development. • Experience with game physics, collision detection, and rendering. • Familiarity with mobile game development and platform-specific optimizations. • Knowledge of game design principles and asset integration. • Ability to debug and troubleshoot game-related issues efficiently. • Basic understanding of version control systems like Git. More About the Opportunity: This role offers a unique opportunity to work with a global leader in the Software Development industry, contributing to the creation of engaging mobile games. The project involves delivering high-quality gameplay experiences for a diverse audience. Equal Opportunity Employer: We hire based on skills and expertise. All qualified candidates are welcome regardless of background, experience, or prior employment history. Applications are reviewed solely on demonstrated technical ability and qualifications. Apply Now!

What you’ll do

Develop and optimize 2D mobile and web games using the Cocos2d-x framework and C++. Responsibilities include implementing game mechanics, debugging logic, and collaborating with designers to integrate art assets.

Requirements

Candidates must be proficient in Cocos2d-x and C++ with experience in game physics and mobile platform optimizations. Basic knowledge of version control systems like Git and game design principles is required.

Listed skills

  • Control · Preferred
  • Software · Preferred
  • Technical · Preferred
  • Organization · Preferred
  • Attention to detail · Preferred
  • Development · Preferred
  • mechanics · Preferred
  • C++ · Preferred
  • Rendering · Preferred
  • Git · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Cocos2d-x
  • C++
  • Game Physics
  • Collision Detection
  • Rendering
  • Mobile Game Development
  • Game Design Principles
  • Asset Integration
  • Debugging
  • Git

Job areas

  • Software
  • Technology
  • Engineering
  • Creative & Media
  • Consulting

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