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Game Designer, Temporary

Expired
  • East Riding of Yorkshire, England, United Kingdom
  • Remote
  • Posted Jul 23, 2026
  • 1 position

$29–$40 / hour

Employment type
Temporary
Experience level
Mid-level · 2+ years
Posting language
English
Working hours
40 hours per week
Seniority
Entry level
Application method
Direct apply is available

This job has expired

This position at Jobgether is no longer accepting applications. The original posting remains below for reference.

Expired Jul 29, 2026

Original job posting

The Game Designer will support the design and implementation of interactive narrative experiences and cinematic sequences. They will collaborate with multidisciplinary teams to improve gameplay systems and ensure high-quality storytelling through proprietary tools.

Job details

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Designer, Temporary based in Canada. This role offers the opportunity to contribute to the creation of engaging interactive experiences within a globally recognized game development environment. The Game Designer will help shape cinematic storytelling, player interactions, and narrative-driven moments that bring characters and worlds to life. Working closely with designers, engineers, and artists, this position blends creative vision with technical problem-solving. The ideal candidate will have a passion for gameplay, storytelling, and immersive experiences, with the ability to translate ideas into compelling player moments. This temporary opportunity provides exposure to cutting-edge tools, collaborative workflows, and experienced creative teams. It is a great fit for a designer who thrives in a fast-paced environment and wants to contribute to a major entertainment franchise. Accountabilities The Game Designer will support the design and implementation of interactive narrative experiences, collaborating with multidisciplinary teams to deliver polished gameplay features and cinematic sequences. This role requires creativity, strong communication, and the ability to work effectively across design, engineering, and art teams. Collaborate with design leadership to create engaging interactive stories and player experiences. Implement and manage cinematic sequences using proprietary scripting systems and game development tools. Help shape the narrative direction and presentation of in-game moments through thoughtful design choices. Partner with engineers, artists, and fellow designers to identify challenges and develop high-quality solutions. Contribute to the improvement of gameplay systems, storytelling elements, and player engagement. Apply feedback and iterate on designs to ensure experiences meet creative and technical standards. Work effectively within a collaborative development environment to support project goals and deadlines. Requirements The ideal candidate combines professional game design experience with strong storytelling instincts and technical curiosity. This position requires experience developing shipped games, excellent communication skills, and the ability to collaborate with multiple disciplines. Minimum of 2 years of professional game design experience on a shipped AAA title. Strong understanding of cinematic framing, pacing, timing, and how scenes are presented to players. Demonstrated ability to create compelling narratives and understand how storytelling enhances player engagement. Strong written and verbal communication skills with the ability to collaborate across teams. Ability to quickly learn and effectively use proprietary tools, scripting systems, and development pipelines. Technical problem-solving mindset with strong attention to detail. Experience with animation timelines and understanding of character behavior and conversational flow is preferred. Passion for role-playing games and knowledge of storytelling techniques, gameplay conventions, and player experience design is a plus. Experience with visual scripting or node-based scripting tools is preferred. Benefits Competitive hourly compensation based on location and experience: United States ranges approximately from $33-$53 USD per hour depending on location. Canada ranges approximately from CAD $29-$40 per hour in eligible locations. Opportunity to work remotely within North America. Exposure to high-profile game development projects and experienced creative teams. Collaborative environment focused on innovation, creativity, and technical excellence. Potential eligibility for compensation and benefits programs depending on employment classification and location. Eligible full-time employee benefits may include: Medical, dental, and vision coverage. Life insurance and financial wellness programs. Paid holidays, vacation time, and sick leave. Paid parental and compassionate leave. Wellness programs and mental health support. Family planning support. Fitness-related reimbursement programs. How Jobgether Works We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team. We appreciate your interest and wish you the best! Why Apply Through Jobgether? Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time. We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

What you’ll do

The Game Designer will support the design and implementation of interactive narrative experiences and cinematic sequences. They will collaborate with multidisciplinary teams to improve gameplay systems and ensure high-quality storytelling through proprietary tools.

Requirements

Candidates must have at least 2 years of professional game design experience on shipped AAA titles. Strong skills in cinematic framing, pacing, and technical problem-solving using scripting tools are required.

Benefits

  • Medical
  • Dental
  • Vision coverage
  • Life insurance
  • Financial wellness programs
  • Paid holidays
  • Vacation time
  • Sick leave
  • Paid parental leave
  • Compassionate leave
  • Wellness programs
  • Mental health support
  • Family planning support
  • Fitness-related reimbursement programs

Listed skills

  • Technical · Preferred
  • Development · Preferred
  • Teams · Preferred
  • collaborative · Preferred
  • Communication · Preferred
  • Process · Preferred
  • Time · Preferred
  • Communication Skills · Preferred
  • Health · Preferred
  • Planning · Preferred
  • Problem solving · Preferred
  • Leadership · Preferred

Other relevant skills

Identified from the job description. Confirm important requirements above.

  • Game Design
  • Cinematic Storytelling
  • Narrative Design
  • Scripting
  • Gameplay Implementation
  • Technical Problem-Solving
  • Animation Timelines
  • Visual Scripting
  • Node-based Scripting
  • Character Behavior Design
  • AAA Game Development
  • Cinematic Framing
  • Player Engagement Design
  • Collaborative Design

Job areas

  • Creative & Media
  • Art & Design
  • Software

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