Product Designer, Paper Engineering & Illustration
- Toronto, ON
- Hybrid
- Posted Oct 3, 2026
- 1 position
$100,000–$120,000 / year
Opens LinkedIn
- Employment type
- Full-time
- Experience level
- Mid-level · 2+ years
- Apply by
- Mar 30, 2027
- Posting language
- English
- Working hours
- 40 hours per week
- Seniority
- Mid-Senior level
- Application method
- Direct apply is available
Job summary
Design and engineer physical craft products from concept through production, including paper structures, packaging, illustrations, prototypes, and print-ready files. Coordinate with manufacturers and internal teams on materials, finishes, costs, timelines, quality checks, and consistent design standards.
Job details
Pixyls Crafts Inc. | Toronto, ON (Hybrid) | Full-time | $100,000 to $120,000 CAD About Pixyls Pixyls makes premium craft kits for creative adults. Every design comes from a real, named artist. We don't use AI art, and our customers frame what they make. We sell in Canada, the US and internationally, and in stores like Indigo. We're looking for a product designer who can draw, think in three dimensions, and get a physical product from sketch to factory. You'll turn ideas into things people hold, fold, peel, build and display. What you'll do Design new physical products and formats from concept to production: kits, booklets, calendars, packaging, inserts, pop-up and fold-out elements, and things we haven't made yet Engineer paper and card structures: dielines, folds, scores, tabs, die cuts, kiss cuts and layered builds that work at scale Illustrate original artwork and adapt artist work into production-ready product Build and test physical prototypes by hand, then refine based on how real people use them Prepare print-ready production files (dielines, colour separations, foil, glitter, holographic and spot layers) and check proofs and samples Work directly with our manufacturers, on specs, materials, finishes, tolerances and cost Partner with the founder, marketing and operations teams on launches, timelines and unit cost Keep a design system for formats, templates and file standards so every product is consistent What you bring 3+ years designing physical products, ideally at a stationery, paper goods, gift, toy or craft company Strong illustration skills with a portfolio to show them Paper engineering experience: you've designed dielines, structural packaging, pop-ups, folding formats or multi-part builds that actually shipped Solid print production knowledge: CMYK and spot colour, bleed and trim, paper stocks, foils and special finishes, die lines and press checks Expert in Adobe Illustrator; comfortable in Photoshop and InDesign You make prototypes with a cutting mat and a craft knife before you finalize anything on screen Detail-oriented. You catch the 1mm error before it becomes 10,000 units Clear communicator with factories and teammates, comfortable owning a project end to end Nice to have Experience working with overseas manufacturers and reading factory samples Packaging design for retail and e-commerce Experience with stickers, adhesives or vinyl 3D tools (ArtiosCAD, Blender, Cinema 4D or similar) for packaging mockups A love of crafting, puzzles or making things with your hands Why Pixyls You'll see your work go from sketch to shelf in months, not years Small, fast team where your ideas get made A brand that values real artists, real materials and real craft How to apply Send your resume and a portfolio to rachel@pixyls.ca. Please include at least one physical product you designed or engineered, with photos of the finished piece and, if you have them, the dieline or process work behind it.
What you’ll do
Design and engineer physical craft products from concept through production, including paper structures, packaging, illustrations, prototypes, and print-ready files. Coordinate with manufacturers and internal teams on materials, finishes, costs, timelines, quality checks, and consistent design standards.
Requirements
Applicants need at least three years of physical product design experience, strong illustration skills, and experience creating paper-engineered products that have shipped. They should be proficient in Adobe Illustrator, comfortable with Photoshop and InDesign, knowledgeable about print production, and able to prototype, communicate clearly, and manage projects end to end.
Listed skills
- Product Design · Preferred
- Adobe Illustrator · Preferred
- Adobe Photoshop · Preferred
- Project management · Preferred
- Attention to detail · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Product Design
- Illustration
- Paper Engineering
- Dieline Design
- Structural Packaging
- Prototyping
- Print Production
- Adobe Illustrator
- Adobe Photoshop
- Adobe InDesign
- Color Separations
- Packaging Design
- Manufacturer Communication
- Cost Management
- Project Management
- Attention to Detail
Job areas
- Art & Design
- Creative & Media
- Engineering
- Manufacturing
- Retail
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